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Sparticles is a fast-paced platformer about using colorful particles to uncover your surroundings.

The objective of each level is to defeat all of the enemies in the room (if any) and reach the goal. However, the terrain is invisible to the player. The player can discover terrain by physically bumping into it, or by performing a double jump or making a dash. Sparticles contains 100 levels, more or less difficult. Gameplay mechanics are added gradually, so as not to tire the player.

Key Features

  • 100 platforming levels to test your skills
  • Defeat challenging Bosses!
  • If there are enemies, you must destroy them to unlock the exit portal
  • Scoreboard to see the best time of all users and friends on each level
  • Repeat as many times a level, death is very fast!
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Twitter

Latest tweets from @zarbuz

RT @voxagonlabs: Experimenting with an in-game build mode. A lot of people have been requesting that. I can see why :) T.co

Jan 25 2023

RT @voxagonlabs: Added foliage mode to spray leaves and bushes. T.co

Jan 25 2023

RT @FPeykanpour: Gn my fam! @capsule_house T.co

Jan 14 2023

RT @MVC_discord: New creation from @@TsybermanR #magicavoxel #voxel #voxelart T.co

Jan 11 2023

RT @ephtracy: #Aerialod: texture mapping T.co

Jan 8 2023

RT @ephtracy: #Aerialod: exponential fog T.co

Jan 8 2023

RT @marcel_wiessler: I just learned that I can open EditorWindows in Unity's batchMode 🙃 Using it to open the Unity console when I pass… T.co

Jan 5 2023

RT @samira_ags_art: Coming soon... 🏚🛶⛵️ #voxelart #voxel #magicavoxel T.co

Jan 4 2023

Hum it seems that the best way for voxels for web is to used Three.js with GLTF model import. Now it’s time to writ… T.co

Jan 3 2023