Link to the prototype (WebGL) Spacewarfare.littlestories.ru
About the game
Space Warfare is a strategic game in which the player is assigned the role of a resource builder and factories on the planets. Fights with the enemy occur automatically, as well as building and moving ships.
There are 4 types of factories in the game.
1. Plant for the construction of frigates. Frigate - the simplest and fastest ship
2. Plant for the construction of cruisers. Cruiser is a medium-strong ship.
3. Plant for the construction of battleships. Battleship - the most powerful ship, is being built for a long time, it can easily destroy frigates.
4. Factory for the production of star bases. Star base is not a moving fortification unit, one is being built on the planet, in case of its destruction, a new fortress is immediately being built.
With the player removed the construction of units and control of the battle, the player can focus only on building and improving plants, extracting resources.
Large-scale battles and troop movements, involving hundreds of units.
We are launching a release on Steam!
Date: 10 JUN 2021
Game is FULL FREE
Link on Steam: Store.steampowered.com
I did the trailer for the first time. Strongly no kick me :)
Create a new UI for campaigns window and maps list
Updated tutorial on the game. It has become more detailed and at the same time compact.
We are open page on Steam! Provisional release date is April 6, 2019
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WebGL version for download and start game without internet connect. Start index.html
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This seems to have a Spacecom feel to it, but more evolved. Had that game been a bit better executed it would have have satisfied a niche group of strategy players that want something on the light side. Hope Space Warfare does well and fills that niche.
Thanks for the info. I will look the Spacecom
Added new Skill: One-Shot BattleStation
I updated the current build. Now you can play with the new random map generator
Sketched skill buttons
We plan to make skills:
1. Acceleration + 50% movement speed
2. Attack + 50%
3. Protection + 50%
4. The capture of planets by two ships
5. Acceleration of building units + 25%
6. Disruption of combat stations
Activation of skills - paid for resources + cooldown
If you have ideas, offer your skills
Added all the graphics, except for the main menu. It remains to campaign one at least to make a tutorial.
Add animation for popup windows