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Soul Shooter Online is an online modern arena game utilizing the FPSC engine. This game includes an online lobby along with online leaderboards and achievements.. DLC system is also in the works..

Minimum System Requirements:
1.0 Ghz
256 Mb Ram
DirectX 9.0 Video Card with at least 64 MB

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That's right! On August 1st, the public can get their hands and frag some noobs on Soul Shooter Online. What features will be available!!! Well, you have to wait for the patch notes on that day and see for yourself.

Please for the time being. I urge that you register on our forum. www.sso.comxa.com, however we will be transferring hosts next weekend to prepare for August 1st release.

Preview Videos:


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hakaru-x
hakaru-x - - 592 comments

sorry but where i can download this ? :P

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tamtamia123
tamtamia123 - - 3 comments

looks cool game

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Debug_Log
Debug_Log - - 64 comments

1-man? :O wow. That's cool! My game (saiyan aftermatch) was one man project too for 2 years. But can't do that alone and fortunately, some guy joined to me. :)
I can appreciate your work. I know how hard to do alone.

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KazaaMafia Creator
KazaaMafia - - 15 comments

Yeah thanks for your comment.. :) One man game projects are not especially not easy.. especially for a programmer that makes crappy 3D models.. :)

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KazaaMafia Creator
KazaaMafia - - 15 comments

K seriously.. does every developer here at care about Graphics in every game.. especially by a "one-man" project?

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Jam3s007
Jam3s007 - - 1,217 comments

the game looks like drugs, haha.

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KazaaMafia Creator
KazaaMafia - - 15 comments

Blitz3D btw is DirectX 7.. Which is old, however it the most compatiable for all computer systems.. There are wrappers for Blitz3D which allows you to use DirectX 9 based effects however like normal mapping, bump, water reflection/refraction.

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Dan911
Dan911 - - 333 comments

looks cool, is it really custom built engine? dx/ogl/both? and wheres the physics at, i recommend bullet, zlib and easy to integrate into engines(relatively)

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KazaaMafia Creator
KazaaMafia - - 15 comments

Ok.. well it's not really custom built.. I am using Blitz3D.. No one just added it to the Engine Lists.. As far as Tokamak Physics Engine.. There is a current wrapper for it under Blitz3D...

Thanks for your wonderful reply.. Means alot to me.

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