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A Sokoban game where the player is immune to the Undo button. Design, programming, art, music & sound by Corey Martin.

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So Broken
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So Broken
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So Broken
Platforms
Windows, Mac
Creator
mytoboggan
Engine
Unity
Contact
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Homepage
Toboggan.work
Release date
Game watch
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Style
Genre
Puzzle
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @mytoboggan

a Vans employee asked my partner if the shoes she was trying on made her "feel young again" lol 🔥

May 18 2019

RT @ImRobber: Sometimes you have to climb to win! #screenshotsaturday #gamedev #indiedev #UnrealEngine T.co

May 18 2019

RT @carluspedroso: Pretty excited to say that the #pico8 game is pretty much done! 😁 Just need sfx, music, the ending and oh... the g… T.co

May 18 2019

RT @clockworkpat: Patrick's Parabox is a puzzle game about boxes within boxes, and exploring its recursive, mind-bending consequences… T.co

May 17 2019

RT @gnomeslair: It's official! The Virtual Cities manuscript has been delivered to @unbounders. Its 65k words, 111 illustrations, a… T.co

May 16 2019

RT @direGoldfish: Not to pick on this guy, but I've seen this sentiment a lot. I was a struggling solo indie dev making a passion pro… T.co

May 16 2019

RT @LeSloDev: Made a lot of choices today. #gamedev #indiedev #gamedesign #puzzle T.co

May 15 2019

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