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From the award-winning Italian pen and paper R.P.G. Sine Requie, Snake Eyes is a Horror-Thriller R.P.G. with survival elements.

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Dev Diary: Difficulty

News

In order to cater to the needs of different players, Sine Requie Snake Eyes features four different difficulty levels, each coming with added horror and despair.

"Story Mode" is for players who simply want to enjoy story and exploration without (too many) worries: the game will give you plenty of time for each chapter and your group will find plenty of resources.

The "There is No Mercy" difficulty level will slightly reduce time and resources, while playing at the the two highest difficulties ("Only Blind Rage" and "Death at Last") will mean that a single mistake might cause a dreaded Game Over.

difficolta dev blog

Difficulty is about more than just time and resources, however: the save system will be affected as well. Up to "There is No Mercy" difficulty you will be able to reload your game from the last checkpoint, while "Only Blind Rage" will force you to go back to the beginning of the current chapter, and "Death at Last" will pull no punches, forcing you to restart the game from its very beginning.

Dev Diary: Choose your own impending Doom

Dev Diary: Choose your own impending Doom

News

Greetings, Inquisitors! This Devblog will give you some insight into Sine Requie Snake Eyes' different game modes: indeed, the game allows you to face...

Dev Diary: Smoke and Mirrors

Dev Diary: Smoke and Mirrors

News

Greetings, Inquisitors! At the end of our past dev-blog, we were left with the question: "Are videogames doomed to linear and unchanging stories?" Today...

Dev Diary: Graphs, Trees and Ineluctable Fate

Dev Diary: Graphs, Trees and Ineluctable Fate

News

We return with our dev-blog series on managing choices and consequences within Sine Requie Snake Eyes' story. This time, let's talk about the structure...

Dev Diary: Map Genesis

Dev Diary: Map Genesis

News

Good day to you, Inquisitors! This week our Dev-blog will not tackle the second part of our "Choices and Consequences" post, but rather engage in a little...

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Sine Requie: Snake Eyes

Sine Requie: Snake Eyes

Demo

Based on an award-winning Italian pen and paper RPG, Sine Requie: Snake Eyes is a Horror-Thriller roleplaying game with survival elements. It revolves...

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Sine Requie: Snake Eyes
Platforms
Windows, Mac, iOS, Android, Switch
Developer
We Were UV
Engine
Unity
Contact
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Release date
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Style
Genre
Role Playing
Theme
Survival
Players
Single Player
Project
Indie
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Latest tweets from @playsinerequie

Never underestimate danger: there are things lurking in the mountains beyond brigands and undead. You don’t want yo… T.co

Aug 8 2018

#screenshotsaturday Dozens of abandoned buildings dot the landscape of Sanctum Imperium, filled with secrets and st… T.co

Aug 4 2018

Resting posts were built to allow travelers to safely sleep and can be easily barricaded to survive the night. Unle… T.co

Jul 25 2018

#screenshotsaturday A flooding river can be a daunting challenge even for an expert survivor. It would be a shame f… T.co

Jul 21 2018

We thank @BigBossBattleUK for the nice review of the demo of #SineRequie #SnakeEyes! #indiegame #RPG #horrorT.co

Jul 20 2018

A house in the woods might hide all sort of things: could it be a good place to rest, or hide a great danger? Looki… T.co

Jul 11 2018

#screenshotsaturday Eating a proper meal becomes more and more unlikely in the Sanctum Imperium. When this does hap… T.co

Jul 7 2018

While journeying through the Apennines you will cross several historical towns and villages which survived the fury… T.co

Jun 27 2018

#screenshotsaturday Even if rickety and dilapidated, any house is better than sleeping in the open, vulnerable to t… T.co

Jun 23 2018

The Inquisition relies on many allies in their hunt for heresy, some more unusual than others, as you will find by… T.co

Jun 13 2018

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