We have spent the weekend fleshing out some ideas.
At the place we are right now, is this our plan:
13 different areas to visit, some of wich are:
The Common Sea,
A Pirate Bay,
A Scotish River,
The Northern Sea,
Each area will have one or more uniqe bosses, like:
A pirate ship and its crew,
the Midgard Serpent,
The Flying Dutchman.
We still have plans to add shops, with a shop pool with random "items and upgrades" every round.
We also want to add a progression system, and a endless mode. Possibly co-op, maybe.
Code cleanup, a level structure, and new features.
A 2D side scrolling shooter in early stages of development. Early Access Build 0.0.3. +Added 1 new enemy. +Added 1 boss. +Added health pickup. +Added...
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