Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
Should really keep this stuff a secret but hey this is indie! The planets and moons have individual orbits of course looking forward to injecting life into the cosmos - nothing like creating a planetary system to give one a god complex :)
Whaatt???? OH MY GOD!
Calm yourself, because you ain't seen nothing yet!!
I thought these where just backgrounds :)