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ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.

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Add media Report RSS Drago55577's DSRC Hypervelocity Railgun (view original)
Drago55577's DSRC Hypervelocity Railgun
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dirkson Author
dirkson - - 484 comments

This is one of the few railguns I've seen that actually has a projectile prepped and ready. I don't see an insertion mechanism here, but building one would be pretty simple.

Cheers,
-Dirk

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CMDKeen
CMDKeen - - 647 comments

That is one humongous projectile. It would likely be one hell of a trouble to accelerate it to hypervelocity, but anything that would get hit by it would be transformed into a nice debries fields, most likely including even such behemoths like the QMA.

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mechwarrior24
mechwarrior24 - - 814 comments

I'm not sure standing there is such a good idea then. :P

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Insolent.
Insolent. - - 669 comments

Yikes! This is intimidating, and very cool. Commander Keen is right - this will take an incredible amount of juice to get up to Very Dangerous Speeds, but if it does - you don't want to be standing in the tube, or a million kilometers from it!

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mechwarrior24
mechwarrior24 - - 814 comments

I'm curious then- exactly what will the main barrier be for players that construct giant ship killing mega railguns? I mean, building and designing one is fun and all, but what's stopping someone from building a ship sized one?

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Lulloser
Lulloser - - 160 comments

The Costs :D

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CMDKeen
CMDKeen - - 647 comments

What Lulloser said, and also the difficulty of aiming it.

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dirkson Author
dirkson - - 484 comments

Cost, aiming, getting rid of the waste heat, supplying enough power to fire it, designing in such a way that it doesn't rip apart when fired, designing it with a solid enough platform that the gun barrel doesn't slam through the platform when fired, designing your ship so that firing the weapon doesn't accelerate you at more G's than your crew can withstand.

I <3 accurate simulations ^.^

Cheers,
-Dirk

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