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SCP-Nightmares is a game based on the SCP Universe about a Class-D from the SCP-Foundation who is captured. He is broken out by people who are in the Insurgency, who tell him to break out SCPs. When he breaches containment of one of the most lethal SCPs: SCP-080, he falls asleep and wakes up in chaos, the chaos HE created. To stop this, his goal is to recapture all of the breached SCPs and escape, all without the Foundation or the Insurgency catching him. In the game, if you lose health, you can sleep to regain it, but if SCP-080 is nearby while you sleep, you will have nightmares, scary ones. If you have 6 nightmares in one game, you lose.

Post feature Report RSS The Sleeping Mechanic

I edited this... well, a lot, so I thought I would edit this EVEN MORE. I sent this to the developer, and I said, "HEY, WHY NOT PUT THIS ON INDIEDB?!?!?!?!" I mean, really. What's bad about spreading more interest?

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Okay, so as I said in the GDD, one of the main game features in the game was sleeping.
Here is the feature description as I wrote on the IndieDB page:

In the game, if you lose health, you can sleep to regain it, but sometimes you have nightmares. This has been implemented so that you can regain health. We all know how hard that is in other games. Also, if you sleep you have a 20% chance of having a nightmare, with storyline. These "nightmares" consist of normal daily activities, like having a picnic or taking a jog down the street, but are filled with jumpscares.
Well, I have a little to add and edit:
Each section of the map has two beds. You can sleep in each bed four times. You have a 100% chance of having a nightmare if you sleep all four sleeps, which means you have A 25% nightmare chance per sleep. All of the nightmares have a storyline, and the story continues the next time you have a nightmare.


"Yeah sure you keep talking"

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Windows, Mac, Linux
Developer & Publisher
B&W Studios
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Blender Game Engine
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B&W Studios Developer & Publisher