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Scoregasm is an incredible, variety rich shooter with a non-linear, branching paths style galaxy to explore. It's pretty, accessible, fun and really rather good! Blast your way through the galaxy's many varied levels! Use your skills to change your route, find new levels, new enemies, unlock bonus challenge stages and fight the bosses to discover multiple endings! Linux users: Scoregasm is a 32bit app, so you'll need the appropriate 32bit libraries installed to run the game on a 64bit system. IndieGames.com says: "Scoregasmic! One of the best space shooters of 2011 by a good light year or two."

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Segfault when starting demo (Games : Scoregasm : Forum : Tech support : Segfault when starting demo) Locked
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Oct 22 2011 Anchor

I'm on 64-bit linux (arch linux) and get a segfault when starting the demo. I see a window which says "loading" and "please wait", then after a few seconds it crashes. I've read the other threads and found no clues. The humongous resolution is due to nvidia's twinview.

$ ./launch.sh 
demo build
VBO
/home/snakebite/.Scoregasm
name: 
UID: 0
XBOX: 0
logged scores
0:3840:1200:24:60

graphics modes found: 1
3840:1200:24
./startLinux.sh: line 20: 27617 Segmentation fault      ./Scoregasm\ Demo

Edit: added code tags

Edited by: sn4kebite

Oct 23 2011 Anchor

Does it work if you disable your second monitor?

CheersCharlie

Oct 23 2011 Anchor

I have the same problem here on debian/testing 64bit and just one monitor.

EDIT: It doesn't immediately crash for me, just after I try to start the first "How to Play" level. "Click to continue" -> Segfault

Edited by: burp_

Oct 23 2011 Anchor

Still happens when I disable the second monitor (shows 1920:1200 as expected). If it's of any help, my card is a GeForce 8600 GTS and my current nvidia driver is 285.05.09.

Oct 23 2011 Anchor

Hey,

this is copied from the other demo won't start thread, from another arch user who installed the following to get the ame to run:

lib32-libxxf86vm
lib32-libidn (http://aur.archlinux.org/packages.php?ID=10279)
lib32-alsa-plugins
lib32-libpulseand
I'm sure you'll need lib32-nvidia-utils (or ati equivalent) at least, those were just the ones I was missing.

Hope this helps...

CheersCharlie

Oct 25 2011 Anchor

I have all of those libraries installed, otherwise I wouldn't be able to run the binary at all. ldd also finds all libraries:

$ LD_LIBRARY_PATH=Linux\ extras ldd Scoregasm\ Demo
	linux-gate.so.1 =>  (0xf76e4000)
	libfreetype.so.6 => /usr/lib32/libfreetype.so.6 (0xf761b000)
	libGL.so.1 => /usr/lib32/libGL.so.1 (0xf7548000)
	libGLU.so.1 => /usr/lib32/libGLU.so.1 (0xf74d8000)
	libX11.so.6 => /usr/lib32/libX11.so.6 (0xf73a0000)
	libXxf86vm.so.1 => /usr/lib32/libXxf86vm.so.1 (0xf739a000)
	libdl.so.2 => /usr/lib32/libdl.so.2 (0xf7395000)
	libbass.so => Linux extras/libbass.so (0xf732a000)
	libidn.so.11 => /usr/lib32/libidn.so.11 (0xf72f7000)
	libssl.so.0.9.8 => Linux extras/libssl.so.0.9.8 (0xf72af000)
	libcrypto.so.0.9.8 => Linux extras/libcrypto.so.0.9.8 (0xf7162000)
	libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf7074000)
	libm.so.6 => /usr/lib32/libm.so.6 (0xf704a000)
	libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf702f000)
	libpthread.so.0 => /usr/lib32/libpthread.so.0 (0xf7014000)
	libc.so.6 => /usr/lib32/libc.so.6 (0xf6eaa000)
	libz.so.1 => /usr/lib32/libz.so.1 (0xf6e95000)
	libbz2.so.1.0 => /usr/lib32/libbz2.so.1.0 (0xf6e85000)
	libnvidia-tls.so.285.05.09 => /usr/lib32/libnvidia-tls.so.285.05.09 (0xf6e81000)
	libnvidia-glcore.so.285.05.09 => /usr/lib32/libnvidia-glcore.so.285.05.09 (0xf533d000)
	libXext.so.6 => /usr/lib32/libXext.so.6 (0xf532e000)
	libxcb.so.1 => /usr/lib32/libxcb.so.1 (0xf5316000)
	/lib/ld-linux.so.2 (0xf76e5000)
	libXau.so.6 => /usr/lib32/libXau.so.6 (0xf5313000)
	libXdmcp.so.6 => /usr/lib32/libXdmcp.so.6 (0xf530e000)

So I've narrowed the problem down to libbass.so. The demo from the website runs fine, except there's no working audio. The one from desura segfaults, but I hear a audio click every time when it starts up, indicating that the audio is probably working. Running the demo from the website with the libbass.so from desura results in a segfault, but no audio click. Running the demo from desura with the libbass.so from the website's demo works, but again with no working audio. Also, by running md5sum om the libbass.so's I find that the libbass.so from desura is the same as the one on the Un4seen website, whereas the one shipped with the demo on the website seems to be different. I also tried without the libssl and libcrypt files shipped with desura (using the system libraries instead), but nothing changed.

So in short I can get it to run by replacing libbass.so, but with no working audio. I'm using alsa with oss emulation enabled. I also tried running the pulseaudio server with the above configurations, with no luck.

Nov 11 2011 Anchor

Crashes right after intro screen after clicking the HowTo in the full version (haven't tried the demo).

Someone wrote: segfault in fglrx_dri.so.


I'm using Ubuntu 10.04 32 bit with an ATI 4850.

Edited by: kiirkegaard

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