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Savage Vessels is a rogue-like 2D space shooter with pixel-art, physics and hard survival.

It's in development and you can wishlist it on Steam.

Within fields of asteroids and fragmented freighters you scavenge and combat against robot vessels. At the same time you have to keep away from the strange surrounding void, that swallows up smaller masses and backs away from larger ones.

With your carrier you got into this threatening area, where hyperspace reaches into our realm. In order to escape you have to determine your location repeatedly. It's rather simple: leave the carrier, visit some navpoints, land again and move on. But the robots won't let you. So you have to arm against them by gathering and crafting.

The levels consist of crafted regions, which are combined randomly. Items and enemies are also assigned randomly to certain locations. You get used to the levels, but every replay differs, so the game will be able to kill you even after 100 sessions. By the way you can look at Savage Vessels as a spiritual successor to Teleglitch.

Features

  • top down pixel-art
  • dynamic field of view
  • levels with predefined regions, combined randomly
  • crafting weapons and devices
  • inertia + collision, based on pixel shapes
  • sound with striking Doppler shift
  • hard + permadeath
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Comments
KPas Creator
KPas

New dev blog entry on Steam:
Steamcommunity.com

Reply Good karma+1 vote
Reactorcore
Reactorcore

Teleglitch with spaceships! : D

Reply Good karma Bad karma+2 votes
KPas Creator
KPas

That's the plan at least. :)

Reply Good karma+2 votes
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Savage Vessels
Platforms
Windows
Developer & Publisher
KPas
Engine
Custom
Contact
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Release date
Game watch
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @savagevessels

Activating map and zooming in for near-death selfie. #gamedev #indiedev #indiegames #pixelart #roguelikeT.co

Oct 20 2018

Hostile plasma welding. #gamedev #indiedev #screenshotsaturday T.co

Oct 13 2018

RT @BacklogCabin: Lets play Horror games in the spirit of October! Check out the latest episode where we start a run of Teleglitch D… T.co

Oct 11 2018

New environment for levels 4 to 6: Ice. #gamedev #indiedev #pixelart T.co

Oct 10 2018

RT @akirassasin_dev: seeing red #gamedev #devtober #indiedev T.co

Oct 7 2018

Noticing red laser scanners? -- Time to leave! #gamedev #indiedev #screenshotsaturday T.co

Oct 6 2018

Savage Vessels Windows game Indiedb.com via @indiedb

Oct 3 2018

3 variants of level 2. White point = player's carrier. Player ship (few pixels) beside it on the right. #gamedevT.co

Sep 26 2018

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Savage Vessels
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