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Yanagi is a youngster facing his life´s most trascendetal day. With a divided heart he faces an irrevocable decision that might either unite him with his clan, or tear them appart forever.

Meanwhile, the rest of the townspeople struggle with this very same decision, and the consecuences it will bring. For once the unavoidable ritual begins, there will be no turning back...

Main features

  • Old school point and click adventure gameplay.
  • More than 40 hand-drawn backgrounds.
  • Precious 2D animations with an anime look.
  • A crepuscular mood framing an absorvent and immersive story.
  • Moving instrumental OST.
  • An animist fable; a reflection on the individual´s role in society.

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Madrid, 17 de November of 2016. The graphic adventure Saucer-Like, developed by Fosfatina and published by Tizona Interactive, arrives today at Steam Greenlight to get the support and votes from the community. Saucer-Like will take the player to travel around many beautiful scenarios made entirely by hand and set in medieval Japan.

The protagonist of the story, Yanagi, is a teenager who wakes up one morning knowing that he is facing the most transcendental day of his life. Yanagi must make an irrevocable decision, which could unite him or separate him from his clan forever. Meanwhile, the rest of the villagers deal with this same decision and the consequences it will have for them, as once the inevitable ritual begins, there will be no going back.

Saucer-Like is developed under Unity engine and will feature classic Point & Click mechanics. Over 40 hand-painted stages wrapped in a twilight atmosphere, an absorbing and immersive story and strengthened by an emotional OST. Saucer-Like is more than a video game, it is an animist fable. A reflection on the role of the individual in society.

The title will be available in January 2017 and will have texts in Spanish, English, German, French and Russian.

Steam Greenlight: Steamcommunity.com

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Saucer-Like
Platforms
Windows, Mac
Developer
Fosfatina
Publisher
Tizona Interactive
Engine
Unity
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Style
Theme
Anime
Players
Single Player
Project
Indie
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RT @XornalVigo: .@EditorialElvira, ou como converter os libros en obras de arte que sobrevivan a Internet Ow.ly

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RT @entrevinetas: "Creo que si no dibujas a académicamente bien, estás más cerca de hacer un aporte a la cultura". Juan Sáenz Valient… T.co

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RT @WatcherBlog: Qué interesante la charla de Juan Saénz Valiente y Rubén Romero. Cc @entrevinetas @ACEcultura T.co

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