Space is big, empty and silent. Your role as a spaceship pilot is unclear.
You know a few coordinates to some random locations; but this is the only information you have.
The Bonus game is now finished and playable from start to the final boss.
We recycled parts from previous animations like this, this, and these and created a ship for the final bonus stage. We wanted a lighter and smaller design for this one compared to the main games bosses.
Here it is:
Timelapse from our animation tool.
Final rendering in the animation tool
Player avoiding bullets from the aiming boss.
Player catches a machine and bounces it back toward the boss.
The boss loses health as the machine explodes.
A mine gets activated from the explosion and flies towards the player.
We've just released two new translation documents: The Easter Egg Riddles and The Burnt Ship Voice Log.
We got the new boss gameplay prototype up and running. If you like turn-based RPGs, you might enjoy the upcoming bosses. Have a look at an early prototype...
This is the final redesigned and animated boss for Vast Void. Hope you enjoy <3
We're redesigning the bosses for Vast Void, using our new custom animation editor. Last week we showed off boss 1. Now it's time for boss 2.
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