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general release





Space is big, empty and silent. Your role as a spaceship pilot is unclear.
You know a few coordinates to some random locations; but this is the only information you have.


Game Features:

  • Procedural World:
    The world is different every-time you play, with over 100 different objects to discover, like planets, stars and spaceships.
  • Randomized Loot:
    There is a large amount of different item types you can find to enhance your ship.
    These are randomized as well. Try to get legendary items!
  • Solitude of space:
    The universe is lonely, open and unforgiving, But that doesn't mean it isn't peaceful.
    We have tried to create a place for relaxation and beauty.
  • Ship Customization
    Every ship has 6 item-slots. You can find different styles for your ship; auras and other improvements.
  • Beautiful Art:
    Retro inspired pixel-art mixed with a posterized style, together with a strict color pallet,
    explore and enjoy a big set of visuals, crafted with Rymdresas art style.
  • Original Soundtrack:
    Every ship has a custom soundtrack enhancing the world around it.
    Two musicians Tom Croke & Pat Jacobs created the soundtrack with their vision of the game.
  • Interactive Exploration:
    There are over a hundred text-based quests. The outcome reflects your choices. Poetic and abstract stories will tell you about the world of RymdResa.
  • Voice-acted Story:
    While traveling the universe you will some time hear a voice log from the pilot describing thoughts feelings and poetry. Voice acted by Eric Reed.
  • None Violent:
    We didn't want to create yet another space-shooter, with laser-beams and exploding aliens. In RymdResa the game play is peaceful, passive and relaxing.


Visit Rymdresa.com for more info

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The Bonus game is now finished and playable from start to the final boss.

We recycled parts from previous animations like this, this, and these and created a ship for the final bonus stage. We wanted a lighter and smaller design for this one compared to the main games bosses.

Here it is:

timelapse

Timelapse from our animation tool.


pixelart bossdesign

Final rendering in the animation tool


Gameplay

Vast Void - Bonus Boss

Player avoiding bullets from the aiming boss.
Player catches a machine and bounces it back toward the boss.
The boss loses health as the machine explodes.
A mine gets activated from the explosion and flies towards the player.

Translation - Easter Egg Riddles & Burnt Ship

Translation - Easter Egg Riddles & Burnt Ship

News

We've just released two new translation documents: The Easter Egg Riddles and The Burnt Ship Voice Log.

Boss Gameplay, Translations & New Shirt Design

Boss Gameplay, Translations & New Shirt Design

News

We got the new boss gameplay prototype up and running. If you like turn-based RPGs, you might enjoy the upcoming bosses. Have a look at an early prototype...

Vast Void - Boss 3

Vast Void - Boss 3

News

This is the final redesigned and animated boss for Vast Void. Hope you enjoy <3

Vast Void - Boss 2

Vast Void - Boss 2

News

We're redesigning the bosses for Vast Void, using our new custom animation editor. Last week we showed off boss 1. Now it's time for boss 2.

Comments  (0 - 10 of 22)
Guest
Guest

Lerntipps: Bessere Noten + Erfolg im Leben

Reply Good karma Bad karma+1 vote
LW-Games
LW-Games

love the art direction and gameplay.

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YordanD
YordanD

really interesting game. I can't wait for it to be out, good luck with the game development process!

Reply Good karma Bad karma+4 votes
Vemdel
Vemdel

All love ^^

Reply Good karma Bad karma+3 votes
AnonFriction
AnonFriction

Looking really nice!

Reply Good karma Bad karma+3 votes
Vemdel
Vemdel

Thank you!

Reply Good karma Bad karma+2 votes
conneryoung123
conneryoung123

Game looks good, I love the art style, and the soundtrack is amazing! I would like to see a demo of it at some point.

Reply Good karma Bad karma+3 votes
Vemdel
Vemdel

Thank you, it warms our hearts to hear.

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mkire
mkire

Will you be releasing a trial version? I refuse to buy games these days without being able to discover if i will actually enjoy playing them.

Reply Good karma Bad karma+1 vote
Vemdel
Vemdel

We have not decided that yet, I don't think we gonna release a trial version actually :-)

Reply Good karma Bad karma+2 votes
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RymdResa
Platforms
Windows, Mac, Linux, iOS, WiiU
Developer & Publisher
Morgondag
Engine
Custom
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Homepage
Rymdresa.com
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Style
Genre
Adventure
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @rymdresa

We look back to 2013 and talk about some core RymdResa ideas; the solitude of space, the non-violence, and the rest… T.co

Nov 17 2019

This week we got inspired by #inktober and 3D painting in VR. So we played around and created three new ink designs… T.co

Oct 12 2019

We made some new shirt designs, based on the bosses from @VastVoidGame *_* Here's a gif of @kim_aarnseth, wearing… T.co

Oct 6 2019

We've released a new translation document: The Missions! Morgondag.io #IndieGameDev #indiegames

Sep 8 2019

We finished the bonus game for @VastVoidGame, and the final level has a dangerous little boss, read all about it ov… T.co

Sep 1 2019

Check out the @VastVoidGame translation progress: Morgondag.io #screenshotsaturday #indiedev

Aug 24 2019

Translation of @VastVoidGame continues! We just released two new parts: The Easter Egg Riddles and The Burnt Ship V… T.co

Aug 10 2019

We’re moving away from the little too cryptic and random mechanics of the RymdResa boss encounters. The boss gamepl… T.co

Aug 6 2019

Our translation adventure continues! The special quests have been added to the translation folder :)… T.co

Jul 31 2019

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