Leif's Adventure: Netherworld Hero
AdventureWhat does it take to be a hero? An age-old question leads Leif on an adventure to a world beyond mortal comprehension. Join our hero and his magical ally...
Retro Quest is going to be adventure game designed first and foremost as an interactive fun experience. The game will allow you to wander through different worlds, and discover many hidden features! I'm going to take the idea of "build your quest" to the extreme. Retro Quest will provide simple-to-understand commands to roam the worlds that are Retro Quest You'll have control over everything from characters and epic moments to the villains and monsters. Retro Quest will be the ultimate modern day adventure where even the rules of winning and losing can be changed during the gameplay by the game itself!.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
What does it take to be a hero? An age-old question leads Leif on an adventure to a world beyond mortal comprehension. Join our hero and his magical ally...
"Cypress" is a fantasy adventure game for your Windows, Mac, or Linux PC. Using the mouse and keyboard, a single player controls a lone monk named Geoffrey...
Save planet Mobius from impending doom from the nefarious Ashura and Dr. Eggman. This game is based on a darker perspective of the Sonic the Hedgehog...
Kinsfolk is an emotional single player adventure game. You will embark on a journey to discover the meaning of family. Explore the beautiful world with...
A new threat hangs over the Mayan world - a mechanical monster, who transformes everything around him into iron machinery. The Mechanoid has kidnapped...
I enjoy command line type games but I think we are a bit over that phase aren't we? This would be so much better if there was some graphics and maybe like an 2D RPG feel to it. That is just my opinion.
Personally I would like to see a little more freedom, your trailer for example shows 4 options for the user to select. Considering the user doesn't have a rock, why does it say 'throw rock'? It should give the user more freedom to think and choose to look around rather than forcing them to as the only option. Otherwise its not really an adventure or a game for that matter...however with these improvements then this could be fun.
P.S - When it prompts the user to pick up the rock it says 'wanne' - which is either a bad way of saying 'wanna' which seems a bit unprofessional or you made a small typo :P
The trailer was just a test of the video software, the real trailer will follow shortly. The player has all the freedom you are looking for including unexpected humoristic situations depending on your commands.
PS: yes, typo