This month has been cram packed yet again with more development and features to the Ares framework. From developing the originally planned multiplayer game types that did not get featured back in the 2008 release of the Tech demo; to a rebuild of the Sky Sanctuary level.
Sky Sanctuary is progressing rapidly featuring a massive update to areas that once felt sparse and bringing a much needed polish thanks to the technology now available in order to establish a much more vibrant and rich zone. The update is based around the architectural style of the official games Sky Sanctuary Zone whilst still retaining that original familiar layout.
Already new areas are starting to be incorporated for further exploration of this much loved classic. The goal of rebuilding this zone is to showcase some of the character skills in the next Sandbox demo whilst answering fan requests to see a modern reimagined version of the ADR level.
Discord members get to see latest screenshots and live streams of its creation.
For a nostalgic refresher check out Xaklse's playthrough of the zone
For those new around here, the Ares framework is built in regards to being a multiplayer first game. This allows for Single player and Multiplayer to be played online with friends or alone. If you have been following the games development from the UT2004 modification days, you may remember game types such as Emerald Hunt and Onslaught. The foundation base code for these game types has been laid down and variants of CTF, Domination and Assault is already in process with CTF already built for the Battle for Mobius section of the game. (Our multiplayer section in the menu). Pitting the Freedom fighters (Furries) against the Eggman Empire.
Stay tuned for our next update later next month!
Comparison renders of the new Sky Sanctuary layout against the original Tech demo version.
This month has been cram packed with a ton of new development work and features to the Ares framework. From updates to existing functionality, new character...
It has been sometime since a last update, Just want to inform everyone that the project has not been abandoned and work is still being done on the game...
Optimisations, integrating multiplayer elements, reworking character skills, new level items, potential Xmas sandbox demo
An update to replace the existing wooden/disjointed animations in the Techdemo.
UT2004 full game is required!!! Ashura: Dark Reign Tech Demo Extended Edition Zipfile; installation instructions provided. Remove all previously installed...
Installation instructions provided. After collecting feedback from people, a map patch has been released to fix several problems of the Tech Demo map...
UT2004 full game is required!!! Ashura: Dark Reign Tech Demo Zipfile; installation instructions provided. Finally! Here you go! Enjoy it while it lasts...
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You are still alive, guys?
By the time this is released it will be a Unreal Engine 7 game.
Wow I remember following this when it was a UT2k4 mod. I'm glad to see you guys are still kicking. Keep up the good work!
got this ''Critical Error'', please help
UT2004 Build UT2004_Build_[2004-03-03_02.42]
OS: Windows NT 6.1 (Build: 7600)
CPU: AuthenticAMD Unknown processor @ 3400 MHz with 2047MB RAM
Video: No Video
Can't find 'ini:Engine.Engine.GameEngine' in configuration file
History: UObject::SafeLoadError <- UObject::StaticLoadClass <- InitEngine
Hey, if you guys need any music or whatnot, I'm happy to help out, same with any writing or whatnot. I've been waiting for this game for a while and would love to help out if it's needed. here's my soundcloud: soundcloud.com/steven_kane
Project really needs 3d modelers more than anything at the moment. Music is last on the agenda during the current production phase.
I remember hearing about this game when I first got into the Sonic fan game scheme but I thought it was abandoned
It's amazing how long you've been working on this!
I can draw, animate in Blender and make 2d pixel art (sprites), and I can also write if you need help with the story or need dialogue, however, I do not have any knowledge in programming outside of a few very specific coding languages used only in certain engines (Such as game maker and mugen)
My drawing, animating and writing skills aren't perfect (far from it, in my opinion) since I'm still learning, but I would hate to see this project die...
I can help with some level designing and such, and make some concept art, or if you need any animations for some models
This project looks very interesting and I love it's darker take on the Sonic universe.
I'll probably not be able to dedicate my FULL time to this because of school, but I would like to help in any way I can! =)
My DeviantArt: thedarklordofcookies.deviantart.com (I know it doesn't have a lot in it, but it's because it's a new one that I made about two months ago and lately I've been focusing on finishing the first chapter of my comic so I haven't posted much)
I can understand your thoughts on it being abandonded due to my lack of posts over the past year. Checked out your work over on deviantart. I've sent you an email.
Could you make it in Unreal Engine 4?
No. There is no real valid reason to make ADR on UE4