This month has been cram packed yet again with more development and features to the Ares framework. From developing the originally planned multiplayer game types that did not get featured back in the 2008 release of the Tech demo; to a rebuild of the Sky Sanctuary level.
Sky Sanctuary is progressing rapidly featuring a massive update to areas that once felt sparse and bringing a much needed polish thanks to the technology now available in order to establish a much more vibrant and rich zone. The update is based around the architectural style of the official games Sky Sanctuary Zone whilst still retaining that original familiar layout.
Already new areas are starting to be incorporated for further exploration of this much loved classic. The goal of rebuilding this zone is to showcase some of the character skills in the next Sandbox demo whilst answering fan requests to see a modern reimagined version of the ADR level.
Discord members get to see latest screenshots and live streams of its creation.
For a nostalgic refresher check out Xaklse's playthrough of the zone
For those new around here, the Ares framework is built in regards to being a multiplayer first game. This allows for Single player and Multiplayer to be played online with friends or alone. If you have been following the games development from the UT2004 modification days, you may remember game types such as Emerald Hunt and Onslaught. The foundation base code for these game types has been laid down and variants of CTF, Domination and Assault is already in process with CTF already built for the Battle for Mobius section of the game. (Our multiplayer section in the menu). Pitting the Freedom fighters (Furries) against the Eggman Empire.
Stay tuned for our next update later next month!
Comparison renders of the new Sky Sanctuary layout against the original Tech demo version.
This month has been cram packed with a ton of new development work and features to the Ares framework. From updates to existing functionality, new character...
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An update to replace the existing wooden/disjointed animations in the Techdemo.
Installation instructions provided. After collecting feedback from people, a map patch has been released to fix several problems of the Tech Demo map...
The June-November progress video (2006; teaser trailer).
Video of mod progress from March 2006 to June 2006.
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