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The Tokyo Game Show has come and gone. And there has been so much to do since I am back from Japan. So I did not really find the time to write some words about the trip. But I would like to take care of this now. Tokio as a city is extremely impressive. The scope is massive and that is why it is even more surprising to see how clean and somewhat quiet this city is.

You can find massive skyscraper and turn around a corner just to stand directly in front of a quiet and peaceful shrine or temple. People are extremely polite and helpful.

The exhibition itself isn’t that much different to let’s say a PGW or the Gamescom. Sure you will see a lot more Japanese games. I was a bit surprised that I could not find a Nintendo booth though it was less surprising to not find a Microsoft booth either.

Exhibiting Leif’s Adventure at TGS was a blast the game had a lot of attention and I was happy to see that people kept on playing for quite a while which is always a good measurement if they like to play it or not. As always it is very interesting to see how different people play my game. It is to observe how different player tackle different challenges of the game. I can always take home a lot of impressions and new ideas on how to improve certain passages of the shown level.




To get a better impression of the show you can check out a video showing people playing Leif’s Adventure: Netherworld Hero here:

I had a good time with the other Swiss exhibitor too there were 5 other projects at the Swiss Games booth and you can have a quick look at their and some other cool games in this quick Indie Arena tour video:

Second entry to the bringing enemies to life series

Second entry to the bringing enemies to life series

News

I have a brand new episode of my dev vlog for you to watch. Today, I talk about the animation process for an enemy, but this applies to almost all characters...

New entry to development blog

New entry to development blog

News

New entry to Leif's Adventure Dev Vlog. I talk about camera control in specific situations.

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NoahLoganVO
NoahLoganVO

Love the art style of this game!

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OneManOnMars Creator
OneManOnMars

Thanks a lot. I am happy to hear that.

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Leif's Adventure: Netherworld Hero
Platforms
Windows, XONE, PS4, Switch
Creator
OneManOnMars
Engine
Unity
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Style
Genre
Adventure
Theme
Fantasy
Players
Co-op
Project
Indie
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Latest tweets from @onemanonmars

Latest enemy for Life's Adventure: Netherworld Hero. #indiedev #Spine #indiegames #IndieGameDev T.co

Nov 14 2018

I have a new Dev Vlog entry. The topic is the Tokio Game Show. Make sure to check it out! Youtu.be #indiegame #Gamedev

Nov 3 2018

Leif's Adventure's Health Potion as an overview. Different sizes have different health regeneration. They will be… T.co

Nov 1 2018

Check out the Tokyo Otaku Mode Live Stream Hut interview with OneManOneMars - Tokyo Game Show 2018 on… T.co

Oct 9 2018

Day one @ #TGS was pretty nice T.co

Sep 20 2018

Booth at #TGS is setup ! #indiegame #indiedev T.co

Sep 19 2018

Preparing Leif's Adventure for TGS! 冥界ヒーロー ライフの冒険#TGS2018 #indiegames #indie #leifsadventure T.co

Sep 5 2018

Back from Gamescom, a new episode of my dev vlog is ready! Youtu.be

Aug 31 2018

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