Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
Some example damage zones for the new version in production.
The following damage bonuses apply when hit by most weapons:
Red: 225% Damage
Yellow: 125% Damage
Green: 100% Damage
So, let me get this right... one does more damage to the apc when shooting it's passengers(behind the red door) than when shooting at the vehicle itself? :P
Not quite, its just that the door is less armored than the rest of the tank.