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Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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Testing Seamist
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Jerkakame
Jerkakame - - 818 comments

ahhh, me and some buddies played this map online yesterday, good times.

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Jeffman12
Jeffman12 - - 1,475 comments

It takes quite a distance to realize what sort of range tesla weapons have. It reminds me of my main problem with them; When a shot connects, it doesn't stick on the target if it moves, so it gives the illusion that it didn't hit.

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Zarconium
Zarconium - - 49 comments

Where did that floating tesla bolt come from?

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Kommunist
Kommunist - - 359 comments

i love this map...
But i see to many chanching's (

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Description

Screenshots taken during APB 2.1 testing