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Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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RSS New Features & Allied Forces
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Jeffman12
Jeffman12

Would be nice if you could make trees randomly spawn each round, so you wouldn't wind up with people memorizing the locations of each copse. Then again, I don't think anyone did that in RA2 as a viable strategy.

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Coolrock Author
Coolrock

The idea has floated around, but isn't a feature needed before getting an Alpha out to you guys!

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Comanche_Prime
Comanche_Prime

4:30 xD
playing as dog is hilarious)
the game itself looks amazing, waiting to try it out)

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Coolrock Author
Coolrock

Love the dogs myself! Hopefully soon we can get an Alpha out!

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re_simeone
re_simeone

This looks like FPS games from 20+ years ago, in a good way. Although I might say operating vehicles, especially harrier looks bit clunky, it would be little bit easier with cockpit view I think. Anyway, I can't wait to play this.

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Coolrock Author
Coolrock

We understand, but promise the game doesn't look so old when you're actually playing it! The team is working hard to get an Alpha out soon <3

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Description

A quick video walkthrough of the state of the game currently, with new gameplay features, Allied units and one very British OWA.

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red-alert-2-apocalypse-rising-new-features-and-allied-forces.mp4
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