Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
This is the first in a series of videos that aims to bring you, the fans, closer to our mod. This first video illustrates the current setup of the V3 Rocket Launcher.
Perhaps a bit late to comment on the video... but I think you should fire the rocket more realistic, instead of starting with... let's say 25 mph, let it start with 0 mph and built up to 30 mph... just an idea