Railgun is an indie shooter currently in development by a small team of veteran and new devs with a passion for the classics. Our mission is to put a fresh, modern spin on favorites such as Missile Command, Astrosmash, and Asteroids. Railgun casts you as the pilot of a high-tech drone tank charged with defending your city from the onslaught of meteors, comets, solar and gravatoids annihilating planet Earth. Wield a battery of unique weapons, master evasive maneuvers such as the Dash and the Blink, adjust your tactics to adapt to your ever changing environment, and strategically upgrade your defenses to endure the increasing difficulty of each new hour. Each enemy you destroy increases your score as you fight to survive the maximum number of waves.
We’ll be working hard over the next couple of months to get the remaining weapons systems online. We’ll also be finalizing each section of the city with textures and additional art assets. Scoring, stage progression, and unlocks will be the next big systems we work on. The team feels that it is vital to thoroughly test the balance and sustainability of the game. Once we have all the core enemies and weapons in place, we can start putting together the puzzle on how the stages will increase in difficulty, how points will be awarded, and which unlocks will become available.