Devlog #3 | First Early Assets
Good to be here again Indie DB community!
On this third Devlog we are here to share some early assets we already have for our game, Quite Alone.
Some sketches and assets implementations were made both for the main character and for the first room in our game.
Main Character
Main Character Concepts
The design aims to achieve a urban look for our main character that represents a youtuber that gets inside abandoned places to film new videos.
Main Character Color Palette and Sketch
Main Character Sprite
Main Character Dialogue Art
First Level
First Level Spritesheet
The first level of our game is a room in the abandoned hotel and we developed the normal assets for it like a bed, furniture, door etc.
First Level View
First Level Final Mockup
This is a mockup of what we want to achieve in the final game, even though it still needs polishing and post processing to look the way we want.
Conclusion
On this third Devlog we shared the process of our first assets that were introduced in the game for testing purposes.
They are still early work in progress assets but we are proud of the atmosphere we are creating.
Next week we will share more information, stay tuned!
With Love (and Fear), Nailing It Studio®