First person platformer and puzzle game that takes place in a tower. The tower was built by an evil Witch to trap people and have fun watching them die while trying to reach the top. It's a game about taking risks and overcoming limitations imposed by rules, fear and yourself.
Dev diary 1:
Explaining the basics of the project.
I am making this game on my own and blablabla. I like to talk a lot, but the main point is I need to think about production, design, art, code, sound and marketing. At least in the first stages. At some point I will find people to outsource specific tasks.
The video contains some concept art, sketches and early wip prototype of player movement.