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Set in a diverse, futuristic labyrinth, you explore the different chambers within the facility, solving puzzles, shooting projectiles, and platforming your way to reach the next area and uncover the mystery of the facility.

Post news Report RSS Protocol Dystopia Update - More Screenshots

A few days after the announcement of the game on Greenlight, I would like to show more screenshots of the game.

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I’d like to first thank all of those who have voted for the game on Greenlight so far and are helping to make this game become reality.


I’ve decided to showcase some more screenshots of the game to give those of you a better idea about what I’m planning for the game.

Screenshot 35Screenshot 15


I wanted to add plants and a grassy texture (something other than the typical metallic floors) to add a bit of variety to the levels.

Screenshot 33Screenshot 12


I’ve been careful to not add too many different props and assets to the game: enough to set the environment for the game, but not too much to distract from the platforming and shooting elements of the game required to solve the puzzles.

Screenshot 12Screenshot 04


That’s it for now. Thanks for reading and remember to vote!


I hope you enjoyed the post and thanks for reading!

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Protocol Dystopia
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Windows
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Unity
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