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We are a very small group of developers trying to make something that is "really" fun to play :)


We are currently working on our first commercial game:


Current members:

Farraj R. Al-Ajmi (Mr.FarePlay)

Lead programmer/desginer


SwordPlay


Its a 3D, free roam fighting game. The fighting mechanics is a bit unique, and we hope it would be satisfying for all you fans of the fighting genre.


Features:

- 3 Playable characters

- Axes Aligned Attack system (AAAtk)

- Body lock system.

- Strategies are based on player state, opponent state and over all environment state.

- Large fighting stages.

- Anime style characters and environment.

- 3 vs 3 multiplayer mode.

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Project SwordPlay
Project SwordPlay
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Project SwordPlay
Platforms
Windows
Creator
Fare.is.Fare
Engine
Unity
Contact
Send Message
Homepage
Fareisfare.com
Release date
Game watch
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Style
Genre
Fighting
Theme
Fighter
Players
Multiplayer
Project
Indie
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Latest tweets from @mrfareplay

RT @Nreal: Nreal Light, world's first consumer kit featuring AR glasses go on Sale in South Korea in partnership with @LGUplus… T.co

Aug 11 2020

So after goofing around, I accidentally figured out that the Mad Gaze Connector app version from the Play Store is… T.co

Jul 28 2020

RT @Ruben_Fro: Little pieces from a project I'm working on... exploding point cloud shader fx 💥 #madewithunity T.co

Jul 27 2020

RT @Ratkoooh: Playing with #TangibleUI with Quest. I wanted to imagine what if you could define your own interactive touchable su… T.co

Jul 22 2020

RT @DennysKuhnert: Hand drawing in VR with hand tracking! 🤏✏️ T.co

Jul 22 2020

RT @asteroid_ill: 誰もいないけど何かがいる廃墟を、目覚めない少女を背負って進んでいくゲーム。 T.co

Jul 10 2020

RT @robomex: I prototyped 2 modes of finger-based interactions using ARKit 4, iPad Pro LiDAR sensor's new depthMaps, & iOS 14 Vi… T.co

Jul 7 2020

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