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A real time strategy game, unlike all others. Combines fast action with genuine, deep strategy. With a gameplay mechanic never before seen... in this universe. And *no* bloated frameworks will be found here! Just clean, carefully optimized, native code. So that the game runs great, even on your 8 year old, low-end laptop!

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Comments
vfabien21
vfabien21

I have been lucky enough to test a beta version of the game. So here is some feedback for future players.
First : the game looks and feel really nice. It is a good way to jump straight in action for short sessions of strategy games.

Also, there is an innovative diplomacy feature. However, I am not sure that present rules have brought that diplomacy to its full potential yet. But maybe is it because I have only played at low difficulty levels...

That game worth a try for those who enjoy quick session strategy games.

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vfabien21
vfabien21

Hello.
That looks interresting. However, be carefull when writting "With a gameplay mechanic never before seen... in this universe." : the game looks very much like pax-galaxia which has been around since a decade...

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bitplanets
bitplanets

Also looks like mine Indiedb.com but still so they are quite different.

ps: I like the animations, are really amazing. I wish I could do something like that in a browser at a good fps.

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UnpretentiousGames Creator
UnpretentiousGames

Thanks! I'm glad people like it, when I first had the idea I was worried, since it makes absolutely no sense for planets to move around like that. It looks better at 60fps (I wish these videos supported that), and better still after some lighting improvements I made since the video.

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UnpretentiousGames Creator
UnpretentiousGames

Wow, crazy, I see your point... there certainly seem to be a lot of striking similarities! I wish I could play it, download links are broken. Do you happen to have a copy of the demo?

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vfabien21
vfabien21

Yep, that link seems to be working : Sillysoft.net
And here is an old forum for the game : Rob13055.proboards.com

There were 3 important mecanisms appart from the feed line between the stars :
- Some ships are damaged and not destroyed. They can slowly be repaired
- When conquering a star with damaged ships, a portion of them is moved to neighbouring planets and are repaired (so, you can't conquere the full map just through breaking the main defense)
- But, if you conquere star where your enemy has no neighbour, his damaged ships become yours.

The game can still be purchased. But, I am not sure that the developper is easilly contacted

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UnpretentiousGames Creator
UnpretentiousGames

Thanks for that. The link is down (download is only a few bytes), but I was able to find a copy of the demo. Some of the similarities are very striking, but the differences are significant as well, overall I think it is a very different experience. I choose to stand by my claim :)

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Latest posts from @plannetgame

Level generated and captured in a single frame... on a 8yr laptop. I love you, modern tech. #gamedev #indiedev #c++ T.co

Sep 20 2016

Very cool "Let's Try" of PlanNet! Youtube.com #indiedev #gamedev #NationalVideoGamesDay

Sep 12 2016

How to Keep Your Workflow in Sync Across Computers Lifehacker.com

Oct 3 2015

Will be going to Casual Connect Amsterdam to show off the game, hope to see you there! #CasualConnect

Feb 3 2015

Latest version of trailer: Youtube.com

Feb 3 2015

First version of the trailer, check it out. Youtube.com

Dec 14 2014

I'm putting the final touches on my new game PlanNet... stay tuned, it is coming soon on PC, Android, and iOS!

Dec 14 2014