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Description:

Pixelpunk XL is a pixelated old school first person shooter with rogue-like mechanics set in sci-fi environment.

Features:

  • Randomly generated levels with sci-fi environment.
  • Unique pixelated retro style graphics.
  • Challenging bosses.
  • A variety of enemies and weapon types.
  • Toxic and Whitish alternate display modes.

Steam page:


Links:

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Greetings!

I'm happy to announce that Pixelpunk XL has been released today on Steam! I thank all the people who support me and give feedback on my posts. Special thanks to IndieDB for this excellent opportunity to communicate with the gaming community.

Gameplay Trailer:

Steam page:

Devlog #7 - Epic and toxic fight with a boss

Devlog #7 - Epic and toxic fight with a boss

News

Video demonstration of a combat with the large green contraption that tries to shoot you.

Devlog #6 - Whitish Mode

Devlog #6 - Whitish Mode

News

Whitish mode - another experiment with post processing filters.

Devlog #5 - Toxic Mode

Devlog #5 - Toxic Mode

News

Demonstration of my experiment with post processing filters.

Devlog #4 - Kamikaze and Electroshock

Devlog #4 - Kamikaze and Electroshock

News 1 comment

New enemy types, more guns, rockets and other improvements!

Comments
EyeBladeStudios
EyeBladeStudios

Ayye another badass blender game!

Reply Good karma Bad karma+3 votes
Sweet_Lemonade
Sweet_Lemonade

I like the vibe. Looks really cool.

Reply Good karma Bad karma+3 votes
blueprintrandom1
blueprintrandom1

Nice work!

a sort of descent meets hexen vibe

Reply Good karma Bad karma+3 votes
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Jun 9 2023

A little bit of shader magic. #gamedev #indiedev #gaming #indiegame #indiedevhour #IndieGameDev #indiegamesT.co

Jun 4 2023

Some vegetation has been added. The map looks more fun now. #gamedev #indiedev #gaming #gamer T.co

May 27 2023

Scorched land. But the nature will be restored during the gameplay. #gamedev #indiedev #gaming #gamer T.co

May 14 2023

Hidden spots on the game map will look like this. #Indiedev #gamer #gamedev #gaming T.co

May 7 2023

Adding rock formations to the game's map. #gamedev #indiedev #gaming #gamer T.co

Apr 22 2023

Working with landscape and water today. #gamedev #gaming #indiedev #gamedevelopment T.co

Apr 9 2023

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With our mutual assistance we don't need stairs at work anymore. Me in the Office. #gamedev #gaming #gamer #indiedev T.co

Mar 10 2023