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Phoenix Universe of Space Combat or Phoenix USC is an arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches.

Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive space combat then Phoenix USC is the game for you.

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Hi,

I've been busy converting my Phoenix USC project from Monkey2 to Godot. In a relative short period of time I have made huge progress with the Godot game engine. Included is a base run through showing off this new stunning 2D isometric base and game development. Godot offers a complete package of multiplayer option and solid game development software ensuring rapid development and networking support. I'll be adding bullet code next and then it's on to multiplayer development... I can't wait. :)

I'll still be working on my own game engine but for now Godot is mature enough to offer me a path to complete Phoenix USC. So check out my latest work and get ready for head to head Subspace'y multiplayer action.

Join me on Discord. : Discord.gg

Dev images:
g dot20

g dot26

g dot22

g dot21

Widescreen 5760x1080

godotwide 2

Update to ISO demo. New lighiting and performance

Update to ISO demo. New lighiting and performance

News

I've updated the isometric demo. Much nicer lighting, smaller download size and better performance.

New way early wip 2D ISO demo up for testing.

New way early wip 2D ISO demo up for testing.

News

I've posted a new way way early 2D wip ISO demo of Phoenix USC. This is a playable demo.

Isometric let's build a base video. ISO lighting and shadows. Pre-Alpha demo available!

Isometric let's build a base video. ISO lighting and shadows. Pre-Alpha demo available!

News

Newly added features to my game engine Alien Phoenix allow isometric maps for Phoenix USC. Checkout the new video and images.

Pre-alpha now available. Triple monitor Wide-Screen on Chrome video

Pre-alpha now available. Triple monitor Wide-Screen on Chrome video

News

The pre-alpha is now available in a 3 mission demo. 2 videos, trailer and triple monitor demo. Wide-screen capture image.

Comments  (0 - 10 of 31)
Vidiot_X Creator
Vidiot_X

I have game play! The HUD works as described in recent posted images and when I'm killed by a bot I end up in safe zone. The game play is AWESOME! Feels just like SS/Continuum.

I have skill option which simply increases the shield energy cost from a bot weapon. Set it low for a newbie or high for a pro. Makes it pretty challenging and fun. You guys are going to love this. :D

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

I have a test HTML / webassembly game front-end going on ITCH.io. It’s sort of a place holder and allows me to test things. Check it out.
Vidiot-x.itch.io

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Early access - I am going to to setup a test version of the Phoenix USC pre-alpha demo in less then two weeks. I will be handing out download keys to those following me on FaceBook, Twitter, IndieDB and YouTube. So if you know someone who wants get in early and help test Phoenix USC have them follow (officially) me so they will be notified.

I am going to upload the demo to ITCH.io where I can control things a bit and use their analytics as well as offer things like early access. In the future the Phoenix USC website may host a version as well.

As soon as I have a clearer date I'll post it. I should have an article posted here about it soon. Spread the word. :D

- Rich

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Phoenix USC has an ITCH.IO page. :)
Vidiot-x.itch.io

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Learn more about the plan for the early pre-alpha demo of Phoenix USC here on my FaceBook page.
Facebook.com

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
I have some Html5 examples of the kinds of lighting and shadow FX being added to Phoenix USC posted on my website. I just received Monkey X's (programming language) mojo2 which is its new 2D engine.

2D Lighting and Shadow effects - Html5:
Phoenixusc.com

Can't wait to include these effects in game. :)
Vidiot_X

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

IRC Chat
--------

If you are into IRC (international relay chat) I maintain a channel on irc.quakenet.org. The channel name is #phoenixusc and we hang out there most of the time. If you have any questions or just want to follow the day to day development of PUSC why not stop by and say hi. :)

If you have a copy of the Phoenix USC preview demo just type F9 and you will be automatically connected to the IRC channel through PUSC's in game IRC client.

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
The Linux version of the Phoenix USC preview demo is now available here on Indie DB.
Indiedb.com
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Howdy,
I have the Linux version of the Phoenix USC preview demo currently available on my site.
Phoenixusc.com

I'll be posting it here on Indie DB shortly.

Yeah. :)
- Rich -

Reply Good karma+2 votes
Vidiot_X Creator
Vidiot_X

Hi,
Just waiting on beta testing team to verify the Linux build of the demo is solid. I should have it up later today. :)
- Rich -

Reply Good karma+2 votes
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Phoenix Universe of Space Combat
Platforms
Windows, Mac, Linux, Web, iOS, Android
Creator
Vidiot_X
Engine
Monkey
Contact
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Homepage
Phoenixusc.com
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Genre
Arcade
Theme
Sci-Fi
Players
MMO
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Latest tweets from @phoenixusc

New dev video. Lighting and stuff. :) Youtu.be

Oct 16 2019

Latest dev images. Working toward multiplayer. T.co

Oct 16 2019

Demo up. Head to my Discord server to help test. See pined messages. Discord.gg T.co

Oct 4 2019

Will be posting a demo of what I have developed with Godot soon. Demo next day or so. Head over to my discord serve… T.co

Oct 4 2019

A video of a base run through. This will be the multiplayer test base. ;) Youtu.be

Oct 3 2019

In widescreen 5760x1080. :) T.co

Oct 2 2019

I've been converting Phoenix USC to Godot from Monkey2. I'll still be working on my Monkey stuff but need to switch… T.co

Oct 2 2019

Currently working on a very basic networking testing setup using Monkey2. Also working on look and feel experimenti… T.co

Aug 9 2019

Light and shadows close. . . T.co

Jul 28 2019

Better lighting. The road tiles here are lighted along with the other tiles. I like the look. #Monkey2T.co

Jul 19 2019

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