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Phoenix Universe of Space Combat or Phoenix USC is a arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches. Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive fast action online space combat then Phoenix USC is the game for you.

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Multiplayer combat video. New server list and game launcher. Team CTF news

Multiplayer combat video. New server list and game launcher. Team CTF news

News

New video of early multiplayer space combat. New server list and launcher for game client. Next early access version to include capture the flag team...

Dedicated Server! Early access testing. Space combat begins

Dedicated Server! Early access testing. Space combat begins

News

We now have a dedicated cloud based sever for Phoenix USC allowing 24/7 online access. Early access client testing is now available. Lots of dev news.

Video of awesome parallax background and lighting FX. Multiplayer progress.

Video of awesome parallax background and lighting FX. Multiplayer progress.

News

I've posted a video showing awesome parallax background and base/map lighting FX. Also images and info on multiplayer progress.

Updates on networking and multiplayer, map design and early access development and testing

Updates on networking and multiplayer, map design and early access development and testing

News

I have a video showing a successful 1st networking attempt plus images of base map with many new assets improving the design and look. Info on early access...

Video run through of new base, plus pic's including widescreen. Development shift to Godot

Video run through of new base, plus pic's including widescreen. Development shift to Godot

News

A video run through of a new multiplayer base plus images. I've shifted development to Godot and this new base shows off what I've been able to accomplish...

Update to ISO demo. New lighiting and performance

Update to ISO demo. New lighiting and performance

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I've updated the isometric demo. Much nicer lighting, smaller download size and better performance.

New way early wip 2D ISO demo up for testing.

New way early wip 2D ISO demo up for testing.

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I've posted a new way way early 2D wip ISO demo of Phoenix USC. This is a playable demo.

Isometric let's build a base video. ISO lighting and shadows. Pre-Alpha demo available!

Isometric let's build a base video. ISO lighting and shadows. Pre-Alpha demo available!

News

Newly added features to my game engine Alien Phoenix allow isometric maps for Phoenix USC. Checkout the new video and images.

Pre-alpha now available. Triple monitor Wide-Screen on Chrome video

Pre-alpha now available. Triple monitor Wide-Screen on Chrome video

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The pre-alpha is now available in a 3 mission demo. 2 videos, trailer and triple monitor demo. Wide-screen capture image.

Pre-Alpha Available NOW! 3 mission playable demo

Pre-Alpha Available NOW! 3 mission playable demo

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Come play the pre-alpha demo. Years of work! Three mission playable demo.

Pre-Alpha Demo Trailer Video - Official - Demo Available December 2018.

Pre-Alpha Demo Trailer Video - Official - Demo Available December 2018.

News

Video trailer and images of the free to play pre-alpha demo available December 2018.

Phoenix USC comes to life with  a 40 bot battle testing Pre-Alpha bot AI

Phoenix USC comes to life with a 40 bot battle testing Pre-Alpha bot AI

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Video and images of an epic battle with 40 bots testing AI in a space base. Checkout the game play, stunning visuals and awesome lighting effects.

Preview of the soon to be released pre-alpha demo. Epic game play video

Preview of the soon to be released pre-alpha demo. Epic game play video

News 2 comments

A preview of the soon to be released Phoenix USC pre-alpha demo.

Game Engine Demo Available! Testing my game engine before game demo release

Game Engine Demo Available! Testing my game engine before game demo release

News 3 comments

I have uploaded a web based demo testing Alien Phoenix my new game engine (used by Phoenix USC). This simple demo will blow your mind as it uses a window...

Video: New pre-alpha demo running in web browser with lighting @60FPS

Video: New pre-alpha demo running in web browser with lighting @60FPS

News

I have posted a video of an upcoming (early in dev) pre-alpha demo running the PC version of the game on the Chromium web browser. This video shows off...

Phoenix USC - Video and images of wide screen at 5895x1080 using lighting

Phoenix USC - Video and images of wide screen at 5895x1080 using lighting

News

I have posted a new video and full size images of Phoenix USC's game engine using lighting effects in wide screen. Video is a screen capture of a wide...

Phoenix USC- Triple monitor wide screen test of game engine

Phoenix USC- Triple monitor wide screen test of game engine

News

New video and screen shot of PUSC's game engine on a triple 27" monitor setup. Supporting a resolution of 5985x1080 this wide screen test really shows...

New video! Fully lighted map and map resource toolbox

New video! Fully lighted map and map resource toolbox

News

In this video I show off my fully lighted map featuring new bump-mapped assets, lighted asteroids and ships as well as a new map resource toolbox. Oh...

New video featuring real-time lighting and weapons effects

New video featuring real-time lighting and weapons effects

News 1 comment

I have posted a new video (plus image) featuring real-time lighting and shadows. A quick run-and-gun test of weapons lighting effects.

New video featuring 6 new ships, weapons FX, backgrounds and FX, new map and more!

New video featuring 6 new ships, weapons FX, backgrounds and FX, new map and more!

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A new rocking video of Phoenix USC's progress featuring a new map, backgrounds and background FX, 6 new ships and weapons effects, particle FX, improved...

New video featuring asteroid rotation and colorful star field

New video featuring asteroid rotation and colorful star field

News

Video of parallax map v-5 in 1080p for the first time. :) I have increased the map view to support a 1920x1080 view as well as added asteroid rotation...

PC and Android videos of parallax map v-4. New static lighted floor and wall parts

PC and Android videos of parallax map v-4. New static lighted floor and wall parts

News 2 comments

Two videos and images showing version 4 of the parallax map running on the PC and Android on an 11" tablet. I have also included images of map system...

Version 3 of the new parallax map.  Video and images

Version 3 of the new parallax map. Video and images

News

A more stylized parallax map view. Featuring a better look and feel, lighted asteroids, galaxies and more. New video and images.

Video of mapping, collision and window based PC style GUI on Android tablet

Video of mapping, collision and window based PC style GUI on Android tablet

News

Video of collision, mapping and "Window" based GUI on Android tablet featuring new game graphics. I demonstrate Phoenix USC's unique and one of a kind...

Phoenix USC - 1 million map elements in new map system

Phoenix USC - 1 million map elements in new map system

News

Image and video of Phoenix USC's new map system currently in development using "1 Million" map elements.

New video of 'lighted' weapons impact effects

New video of 'lighted' weapons impact effects

News

I have a video posted showing real-time lighted weapons collision in two rendered real-time lighted map scenes. All running real-time in windows supported...

Phoenix USC - Map Lighting  - Interface

Phoenix USC - Map Lighting - Interface

News

I have posted some images of map lighting/Shadows and rendering. I have a video also demoing new UI design.

Phoenix USC - Background screen casting.

Phoenix USC - Background screen casting.

News

I have added a background screen casting feature for all GUI windows allowing any window to cast to the background screen..

Phoenix USC: GUI framework near final. Images.

Phoenix USC: GUI framework near final. Images.

News

I have finalized the overall architecture for the GUI framework allowing it's completion here very soon. Included are images of the current look featuring...

Phoenix USC - Video of real-time map Lighting and Shadows!

Phoenix USC - Video of real-time map Lighting and Shadows!

News 1 comment

I have posted a video of Phoenix USC's new Alien Phoenix engine running a map with real-time lighting and shadows.

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Phoenix Universe of Space Combat
Platforms
Windows, Mac, Linux, Web, iOS, Android
Creator
Vidiot_X
Engine
Godot Engine
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Phoenixusc.com
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