PARPG is an old school 2d isometric roleplaying game, inspired by genre classics such as Fallout, Arcanum and Planescape: Torment. We've just recently shipped our first techdemo release and are now in planning stages for the second techdemo. The team has agreed upon the following key elements: * Singleplayer RPG; no multiplayer or coop gameplay support * Post-apocalyptic setting nuclear winter setting. Story and game mechanics details are still getting fleshed at the moment * Meaningful choices and consequences; multiple paths to complete quests, including non-violent ways * Emphasis on well-written detailed branching tree dialogue * Tactical, turnbased combat * Written in Python (2.5.x / 2.6.x branch); utilizing the FIFE game engine * Isometric 2d perspective instead of going for full 3d engine complexity * Open source code and asset licensing * Open development philosophy; public development wiki and forums; anonymous SVN checkout
Raider ambush concept art; created by zeli
Another brilliant sketch. ;-D
Gunmen Vs Ninjas = Dead Ninjas on the ground with bullet holes in them and blood everywhere.....
too Graphic?? sorry ^^
... unless there are two Gunmen and 4000 Ninjas...
but ifthe distance between them is about 2 Miles and the Gunmen have 50.Cal snipers... and there are only 1000 ninjas.....
then i think the Gunmen wont die. a horible limb severed death......
sorry again.. feeling abit spammi ^^ :3
oh and actually a pretty good sketch.. :)