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PARPG is an old school 2d isometric roleplaying game, inspired by genre classics such as Fallout, Arcanum and Planescape: Torment. We've just recently shipped our first techdemo release and are now in planning stages for the second techdemo. The team has agreed upon the following key elements: * Singleplayer RPG; no multiplayer or coop gameplay support * Post-apocalyptic setting nuclear winter setting. Story and game mechanics details are still getting fleshed at the moment * Meaningful choices and consequences; multiple paths to complete quests, including non-violent ways * Emphasis on well-written detailed branching tree dialogue * Tactical, turnbased combat * Written in Python (2.5.x / 2.6.x branch); utilizing the FIFE game engine * Isometric 2d perspective instead of going for full 3d engine complexity * Open source code and asset licensing * Open development philosophy; public development wiki and forums; anonymous SVN checkout

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FIFE r3236 source package

FIFE r3236 source package

Full Version

FIFE SVN trunk revision 3236 sourcecode package. Required to run PARPG techdemo 1 on Linux, Mac, FreeBSD & OpenBSD. Install process: 1. Unpack the...

PARPG techdemo 1 source package

PARPG techdemo 1 source package

Full Version

Our first techdemo release is finally available for Linux, Mac, FreeBSD & OpenBSD. This release is based on PARPG SVN trunk revison 522. Built against...

PARPG techdemo 1 win32 installer

PARPG techdemo 1 win32 installer

Full Version

Our first techdemo release is finally available for Win32! This release is based on PARPG SVN trunk revison 522. Built against and tested with FIFE SVN...

Comments
guzzer
guzzer

dead ?

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Malkadir
Malkadir

Is there anywhere we could see more of Gaspard's work ? It's really nice.

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mvBarracuda Creator
mvBarracuda

I didn't intially post it here, but we're currently working to get the project back on the track and we're (slowly) moving towards a 2nd techdemo release.

We'll be mostly focusing on improving the engine at this point as there is too much functionality missing at this point to add new content; especially the content pipeline and tools aren't fleshed out yet.

Anyway, for all still interested in the project:
Blog.parpg.net

I'll post another little update at the blog this week, covering our plans and the way towards techdemo 2.

EDIT: And there you go:
Blog.parpg.net

And a sneak peek of the new notebook GUI concept:
Wiki.parpg.net

Yet another update:
PARPG now features a planet site:
Planet.parpg.net

Tracking the project progress has never been easier!

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TheGameSquid
TheGameSquid

Just FYI guys, the project is still in the works according to the blog, and the devs have asked to spread the news in any RPG-communities you know.

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TheGameSquid
TheGameSquid

Now this is the sort of thing that can really make my day. I'm just wondering around Moddb, and suddenly I find this project to make a game that mimics some of my all-time favorites and (according to the blog) is still in active development. I'd like to see more ambitious indie RPGs like this. Cheers guys!

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unknow5763
unknow5763

looks good :)

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sys85
sys85

Fallout ftw! Tracking ;)

Oh and really nice concept art by the way!

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guzzer
guzzer

hell yes !!! now that looks damn promising - tracked !

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thunderising
thunderising

Excellent!!!!!!! TRACKING

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