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Parkasaurus challenges the player to plan, design and construct fabulous exhibits that maximize both the happiness of their Dinos, and the park guests’ satisfaction and willingness to spend money! Starting with only a dream and an abandoned park the player will discover ground breaking technologies, new attractions and a special bond with each of their Dinos, all captured in stunningly beautiful modernized 3D flat design graphics.

In Parkasaurus if you care for your dinos, discover new technologies then your park will thrive.

Exhibit Design:

Design success - each dinosaur requires a unique biosphere, which means the shape of exhibit, materials used, ecology, plants, elevation and humidity all play a key role in whether the Dinos, and the park, thrive...or become extinct.


Park Creation and Management:

Wisely spend resources to build the ultimate Dino Park and turn a profit to ensure future stability.


Guest Monetization:

By reading reviews and observing your guests, fine tune the flow and arrangement of your park to maximize the happiness of guests and Dinos alike.


Employee Management:

Level up rookie hires, or bring on established veterans, to help run your park smoothly and efficiently.


Time Travel for Dinos Eggs:

Go back in time to retrieve the hottest (and oldest) Dino Eggs.


Chaotic Dino Escapes:

Switch into first person view to handle any Dino rampages quickly and with care, before disaster strikes.


Year Round Challenges:

Manage unexpected weather catastrophes, as well as the expected diverse demands each season brings.


Currently Parkasaurus is in an early stage of development although a lot has been done! Out plan is to make Parkasaurus available this spring for those interested in forging the direction of this game. We have so many ideas still to do and would love the support of a Parkasaurus community to help us decide what to work on next.

There are only two of us working on this project, and despite being experience game makers, we desperately are going to need YOU be a Parkasaurus Warrior! Here is how:

  • Be brave enough to support our Early Access release this spring


  • Add us to your wishlist as soon as you can


  • Tweet about us, or to us, or just talk about us


  • Tell your friends and family to support us


  • Visit your local MUSEUM, or ZOO, or ANIMAL SHELTER


And if you read this far, thanks, we love you!

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Parkasaurus Update #020 : Steggos coming home

We sent our Steggos out into the wild and they’ve found their way back. That’s an analogy for life, and also an analogy for sending out the Parkasaurus tutorial for a little feedback playtesting. At the moment we’re heavily looking at the game after the tutorial, so days 7+ of in-world time. We see so many different directions Parkasaurus can take and look forward to having people help out with those decisions.

And of course, as a reminder in 2 weeks, we’re releasing into Early Access on September 25th (eep!). Thanks to everyone who has been helping spread the news about Parkasaurus and getting our Wishlist numbers up!

Update 020 Topics

  • Expanding the Family
  • Steggos Coming Home
  • Watching the Hatch
  • Valley o’ Dinos

Expanding the Family

The size requirements for each exhibit is dependent on the number of dinosaurs that are living there. If you add a new baby to your dino family you’ll need to increase the exhibit size to keep everyone happy. The easiest way to accomplish this is to add the extension fence first then remove the dividing portion (otherwise guests might get snacked on). The best part though is watching the baby & parent bonding at the end. :)


Steggos Coming Home

What can I say? Sometimes I find it fun to just create a massive Steggo herd to come storming out of the mountains onto our poor little food court village.


Watching the Hatch

Although not necessary I like to make an elevated enclosure around a hatching dino egg – like this little Tric. Oh, and to put a front row seat right in front of it. I'm very excited to see what other ideas people come up within the game.


Valley o’ Dinos

We have a random terrain generation tool for the game that we will likely include for Early Access but keep it as an experimental feature until we have more time to smooth out the kinks. If people really find this fun we also can start to integrate it more into the game. I find the feature really useful for creating fun scenes like my Valley o’ Dinos.


Bonus

A little dino snuggle:


Gotta upgrade those toilets:


Parkasaurus only happens because of your help

The two of us are trying our hardest to get the Parkasaurus word out to the interwebz, and we see all of you helping out! Keep it up! Tell your neighbor to Wishlist us, get your boyfriend to follow us on Twitter or get your boss to post about us on reddit or your company forums. This is all such a big help to us. Thanks. xoxo

Here are a few ways to follow us:

Steam

Discord

Mailing List

Twitter

Facebook

Roadmap

Disclaimer: Any crazy features we write about might change by the Early Access version

Parkasaurus Update #019 : Our Journey Together

Parkasaurus Update #019 : Our Journey Together

News

Update 019 Topics * NEW TRAILER * Early Access Date Announcement.

Parkasaurus Update #018 : The Pursuit of Raptorness

Parkasaurus Update #018 : The Pursuit of Raptorness

News

Update 018 Topics: See in the dark, Pack Hunting, Fence Fun. Bonus: Experimental Terrain Generator.

Parkasaurus Update #017 : BETA v0.1

Parkasaurus Update #017 : BETA v0.1

News

Update 017 Topics Setting Sun Kids will be Kids Giant Snuggles Bonus: Follow mom

Parkasaurus Update #016 : Ohhh behave – Dinosaur A.I.

Parkasaurus Update #016 : Ohhh behave – Dinosaur A.I.

News

Recently we’ve been working on how your dinos behave and co-exist with each other in the park. Our first step was to design how a single dino experiences...

Comments
Mr.Berger
Mr.Berger

Looks nice, features I'd suggest is a way to control the dinosaurs and the guests. Being able to control the dinosaurs breaking out or being able to control a vistor would really help make this game stand out even more.

Reply Good karma Bad karma+2 votes
eniex.at
eniex.at

Looks very nice. I'm excited how it will go on.

Reply Good karma Bad karma+2 votes
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Parkasaurus
Platforms
Windows
Developer & Publisher
WashBear
Engine
Unity
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Style
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Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @washbearstudio

If the line up outside your park gets too long, just upgrade that admission booth to increase flow! Parkasaurus ent… T.co

19hours ago

Parkasaurus has a Customize mode if all you wanna do is make your own The Land Before Time reenactment. #dinosaursT.co

Sep 19 2018

Some Mondays are definitely worse than others in Parkasaurus. Early Access Sept 25th, keep'in in real.… T.co

Sep 17 2018

With EA coming up Sept 25th we're crazy busy... still, fun to take a moment and giggle to myself when I finally get… T.co

Sep 15 2018

Although Parkasaurus is a tycoon management game first, it also is a "hey dem dino babies such rascals" game.… T.co

Sep 14 2018

We also want to pile in for #indiedevhour ! Best part of adult dinos in Parkasaurus is they can start to wear items… T.co

Sep 12 2018

Alright stop, collaborate and listen, Parkasaurus is back with a brand new...UPDATE 020 : Steggos Coming Home… T.co

Sep 11 2018

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