Paranoia 2 Savior — first-person shooter in the style of survival horror, which is unfolding in a secret underground laboratory facility somewhere in Siberia. Events in the game will tell us about the secret developments and research (which will induce fear in some certain players, while in others will awaken interest to dig deeper and find out what is fact and what is myth) that have been fought in an underground research complex «KROT», and the accident — that was taking place over 20 years ago and its bloody trail in modern gaming universe.
Nice!! But i got a question all the spetznas will have de visor or the face bullet protector of the helmet up? or they gonna be some with the helmet down and up?
Thanks for Your interest.
I will check with the team at which point we are at this question, and I will let You know ASAP.
thanks lol.
It's gonna be random or situation adaptive.
The animation on the left looks like it's from the Borderlands series.
Nice, sexy specular!
Hello! I was a little hostile and sceptical to the development of this project, but now finished the first Paranoia and looking through your screenshots I can clearly see the feelings, atmosphere and highly placed bar of the original that you manage to reach.
Such question: on this screen and judging by the game's description it is seen that you have specular maps, bumps, a realistic looking flaslight radiance etc. But I don't have anything of it while playing, despite the fact that in P1 Xash verison such effects were rendered. Why is it so?
Game version: Paranoia 2 v1.1 Final Release! Got from your download page.