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Outpost engineer is a first person factory automation game set on an extra-terrestrial volcanic island.

Modify the terrain, plop down miners, lay out conveyor belts, build structures, plan your factory.


It is the year 2546.

You will be sent to a newly discovered oceanic planet through a one-directional wormhole.

Your task is to set up a research base, establish communication to earth, and finally, open a stable wormhole portal so we can prepare the planet for colonization.

  • Atmosphere: Breathable earth-like atmosphere.
  • Target Outpost Location: Isolated volcanic island.
  • Life indicators: Sparse plant-like vegetation.
  • Environmental Threats: None known as of date.
  • Goals: Catalogue life forms and local resources. Establish R&D Outpost. Communicate Research.


  • Building: The terrain is fully destructible. Structures can be built from concrete, wood, metal and rock resources wherever you like.
  • Factory Automation: Automate mining and production. Distribute electricity. Layout conveyor belts to provide resources for your factory machines.
  • Research: Every resource can be analyzed. Your findings will be communicated back to earth, in exchange for new blueprint unlocks.
  • Technology: Every 3d asset in the game is voxel-based. The terrain and all 3d models are rendered smoothly using marching cubes (no blocks).
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Outpost Engineer
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Outpost Engineer
David Decraene
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Latest tweets from @david_decraene

Floating fungal spore at night, no textures involved. Shader only. #indiegame #indiedev #madewithunity #gamedev T.co

Apr 14 2021

Outpost Engineer new Gameplay Trailer: Youtu.be #indiedev #gamedev #indiegame #steam #madewithunity

Apr 8 2021

Play-testing a build, seem to always find new small things to improve upon. #gamedevelopment #indiedev #indiegameT.co

Mar 29 2021

Trying out ways to ping ores. Attempt 1: Youtube.com #indiedev #gamedev #steam #unity #indiegame

Mar 22 2021

Experimenting with an additional threat mechanic. Work in progress. #indiegame #indiedev #gamedev WL:… T.co

Mar 18 2021

I'm always too late for #screenshotsaturday . The inserter in action. #gamedev #indiedev #indiegameT.co

Mar 16 2021

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