After churning away at this project for a little over a year now, we've hit our stride and all the mechanics are in place. The main focus on time and a cycle (think... Majoras Mask maybe?? Sort of... Kinda.) is finally at a place where player's can do things in one cycle that will affect the next run through different. This is pretty exciting and has really opened a ton of possibilities for the end game.
We can't wait for everyone to explore the world of Ouroboros and dig to find all of its secrets.
Be sure to check out When's Lunch? Games on facebook and our website to keep up on all the happenings at our mid day food buffet that is WLG.
Facebook: Facebook.com
Official: www.whenslunchgames.com
Drop us a line!
Email: info@whenslunchgames.com