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OTOT is a 2D platform game combining action, exploration and strategy. You control a tiny character who has to survive against terrible enemies. Fortunately, you have an armed mecha allowing you to overcome the worst obstacles. The mecha is central to the gameplay. It is composed of several modules (weapons, engine, ...) that you can control individually. Given the complexity to control the mecha, the game will feature a co-op mode allowing players to share the tasks between them. But playing solo will also be possible due to an AI which will help the player to control the mecha. OTOT is developped by Bogon Games, which is not a company but an entity composed by two passionate French.

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OTOT - DevLog #3 : A grappling hook in the game

OTOT - DevLog #3 : A grappling hook in the game

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This DevLog presents the grappling hook implemented into OTOT.

OTOT - DevLog #2 : A familiar level design

OTOT - DevLog #2 : A familiar level design

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A new concept art for the game OTOT, showing a mysterious level design.

OTOT DevLog #1 : Project Presentation

OTOT DevLog #1 : Project Presentation

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OTOT is a 2D platform game combining action, exploration and strategy. And mechas, yeah there are huge mechas !