It's the school holidays and Summer is looking for ways to fill her day.
One Day of Summer is a 2D, side scrolling, open-world, point-and-click, non-adventure game that takes place over 25 different locations. Some of these directly scroll on from others, while some need to be entered by performing actions at specific locations. You control the titular character, Summer, as you guide her through the day.
The aim of the game is to fill Summer's day with positive events, by scoring 100% positive activities, but activities take time, and Summer only has so much hours until her mother expects her back for tea.There are also negative actions that take time but add nothing to the activities score.The game is run in real-time, with Summer's day taking approximately one hour. Although time is taken away from this as actions are performed.
I'd just like to say that this project hasn't been forgotten about.
I have been very busy with a new job lately and haven't had much time for personal projects, but intend to re-start work on this project as soon as possible and have something finished, at least in Beta, by the end of the year.
I plan to hopefully be able to put a new video and a 'work in progress' demo up soon, work and other commitments permitting..
New images added, some questions answered, and a progress update.
New example video of menu screen and early in-game footage.
I have added my 'One day in Summer' adventure-type game to this site. This is a time-based graphical adventure come puzzle game.
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