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The Beginning: The player wakes up on a remote island in the Pacific Ocean, with no recollection of who he is, or how he got there. He needs to find a way to survive. Real life survival methods will have to be employed, from setting traps (with what he can scavenge on the island) to making fire and finding a way to hydrate. This can be done indefinitely, but beware of what happens after dark and at random times during the day. The player will have to investigate his surroundings further, in order to gain more knowledge of the island, and maybe about how he got there. This game is intended to allow the player completely free roaming abilities. No instructions will be given (just like in a real life situation). The player has to find their own way, and figure out the story. Where they take it, it will be up to them.

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Description

A bit of work on an environment I'll be using for a quick gameplay demo that I will post in a little while.

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