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Oh My Godheads is the world's first capture-the-head action game for 1-4 players.

Capture-the-head is like capture-the-flag, but the flag is an ancient head that's alive, angry, and after you!



Fight with your friends to capture these furious,

living god heads and bring them back to your team's base...

IF YOU CAN!


Other features:

  • Full gamepad support and 2 players via 1 keyboard
  • Deathmatch, king of the hill, and other game modes coming soon
  • The ONLY game that lets you play as an aristocratic penguin!
  • MUCH MORE with your feedback & support!

INSPIRATION & PROJECT GOALS

Born from a love of old school multiplayer games like Micro Machines, Worms, Power Stone, Sensible Soccer, or Street Fighter. But also from some recent indie games like Samurai Gunn, Nidhogg or Towerfall.

We wanted to recreate the fun, fast-paced multiplayer experience of those couch multiplayer games while adding full 3D environments for more tactics, more depth, and more replayability.

Our final goal is to make a fun, intense, simple but deep local multiplayer game where both novice and expert players start enjoying from the very first second they grab the controller.

GAMEPLAY

Game Objectives

The goal of the game is simple: to take the head to your base. The first team to reach the necessary number of points will gain the favour of the gods and win the match.

Godheads

What makes Oh My Godheads a different capture-the-flag game is that you have to bring the head back to your team's base while dealing with the godhead powers.

For example, the Agyo godhead gets angry and explodes if you carry him for too long. So you have to throw him away or pass him to a teammate. Or Bastet, who turns evil and reverses your controls.

This way each head changes gameplay and makes each match a slightly different game.

Greek, Aztec, African, Egyptian, Japanese, all sorts of ancient gods and myths are potential heads for the game!

Game Flow & Controls

Oh My Godheads is a fast-paced action game. To achieve the goal of immediate fun, the players die and respawn very quickly, joining action immediately.


Aside from scoring goals, the players have to fight the rival team. To do that they can perform different sword attacks and movements, and even throw explosive pies! This adds depth as players can make combos, deflect projectiles, or dodge rivals.


Also we keep working on polishing the core mechanics and demo contents. For example we recently added soft targeting to attacks to make combat a bit more balanced.

Please follow us in Twitter to know more about our day by day progress!

LINKS


...MORE UPDATES COMING SOON!


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OMGH - PS4/XONE - December 5


We are extremely happy and proud to finally be able to announce that the game has been finished and approved by Sony and Microsoft to be released December 5 this year!!! SO SOOOOON!!!

The game will also be released out of Steam Early Access and we hope to be able to keep updating with all the new things we have been adding and polishing in the game until then!

Right in time for holiday reunion battles!

Oh My Godheads is available NOW!

Oh My Godheads is available NOW!

News

We are happy to announce that Oh My Godheads is already available for purchase in the Steam Store.

We will be at EGX Rezzed!

We will be at EGX Rezzed!

News

We are happy to announce that we will be at EGX Rezzed this week!

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Oh My Godheads
Platforms
Windows, XONE, PS4
Developer & Publisher
Titutitech
Engine
Unity
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Homepage
Ohmygodheads.com
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Style
Genre
Arcade
Theme
Comic
Players
Multiplayer
Project
Indie
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Boxart
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Latest tweets from @titutitech

Yo' everyone! Don't lose the chance to win some amazing gifts from the beautiful #Endling from our friends at… T.co

Jul 11 2018

When Monday suddenly kicks in... #gamedev #indiedev #MondayMotivation T.co

Jul 2 2018

RT @gamebcn: Congratulacions @appnormals for winning @gamelab award to best original idea for @stay_the_game ! #Gamelab2018 T.co

Jun 29 2018

RT @gamebcn: Our teams are ready for #DemoDay Good luck guys!!! T.co

Jun 28 2018

RT @dungeonsdancers: On our way to @gamelab to showcase @dungeonsdancers at @gamebcn Demo Day 🙂 Go @Impressivent team, go! 😃… T.co

Jun 27 2018

TODAY IS THE DAY! Come and see us at @gamelab we are already here showcasing @OhMyGodheads, so if you wanna give it… T.co

Jun 27 2018

Thinking bout sunny beaches? mojitos? GIANT CRABS? Join us in a trip to our Tropical Island! #indiedev #gamedevT.co

Jun 26 2018

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