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A roguelike card game set in a post-apocalyptic sci-fi world.

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The Origins of the Prophet

The Origins of the Prophet

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A look at the design history of Nowhere Prophet, how it started and changed into what it is today… Featuring some nice vacation pictures...

The Alchemy of Guns

The Alchemy of Guns

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Using procedural generation to quickly build a wide variety of shapes for sci-fi gun concept art.

Finding the Face of Travel

Finding the Face of Travel

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A few thoughts about smart animation for our Road View.