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A roguelike card game set in a post-apocalyptic sci-fi world.

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Roguelike Card Tactics RPG in First Access

Roguelike Card Tactics RPG in First Access

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Travel the strange wasteland, fight crazed machines and build your deck. Can you find the mystical Crypt? You will need to hire followers and find loot...

New card artwork

New card artwork

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A set of brand new card images for Nowhere Prophet

 Nowhere Prophet hits Greenlight!

Nowhere Prophet hits Greenlight!

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Nowhere Prophet has just hit greenlight, and there's a brand new trailer to boot!

Using speech in game text

Using speech in game text

Other Tutorial

Curious what kind of speech works best in games? Here's some useful insights and survey results!

The Origins of the Prophet

The Origins of the Prophet

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A look at the design history of Nowhere Prophet, how it started and changed into what it is today… Featuring some nice vacation pictures...

The Alchemy of Guns

The Alchemy of Guns

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Using procedural generation to quickly build a wide variety of shapes for sci-fi gun concept art.

Combat Arenas

Combat Arenas

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A look at the different ways we can use the backgrounds in our game...

Finding the Face of Travel

Finding the Face of Travel

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A few thoughts about smart animation for our Road View.

Travel System Thoughts

Travel System Thoughts

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A look at the design and decision process for our Travel Gameplay.

Devs Discuss: Events

Devs Discuss: Events

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A short video where three game devs discuss the topic of random events in games.

Gamescom Wrapup

Gamescom Wrapup

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Some images from our time at gamescom, showing off an early preview build of the game.

The evolution of Combat Anims

The evolution of Combat Anims

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A look at some our in-progress mockups and animations to show the evolution of the combat screen.

Interface Design Video

Interface Design Video

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A quick look at our interface design process, including some sped up sketching and timelapsed photoshop recording. Watch us work!

Systems Overview

Systems Overview

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A look at the different gameplay sytems of Burning Roads and how they come together.