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Coming to: Steam • Nintendo Switch • Xbox One • Playstation 4

Take a walk on a hidden Island and experience the longest summer night to ever happen. Sense the warm breeze filled with the whispers of familiar Trees,
remember moments of an old friend and glimmers of a shared past.

Once again inhale the peaceful air of the forests and discover a manifold of beautiful phenomena.

Nightwalk is an atmospheric and relaxing first-person walking experience. Explore a huge Island shrouded in night, remember beautiful moments of your past life and find your inner peace while listening to piano ambient music, that will envoke feelings of nostalgia, mystery and friendship.

Developer Notes

Nightwalk was designed to be a relaxing but also very specific experience in its theme. The key focus was to give the player an open and freely explorable environment but to also experience the beauty of the night without any horror elements that usually come with them. The goal was to recreate past real-life experiences where we would stroll many times in the night, coming to ideas, thinking about the world and coming to realizations of our own.

Features:

  • open designed Island and many places to visit
  • easy to play, no time or difficulty limits
  • discover some beautiful, natural but also surreal phenomena of the night
  • enjoy a long and calming piano soundtrack
  • only you are on the island and there is really nothing that will scare you

Currently in early developing stage. NIGHTWALK will come to Steam, Nintendo Switch, Xbox One and Playstation 4.

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NIGHTWALK
Platforms
Windows, Mac, XSX, XONE, PS5, PS4, Switch
Developer & Publisher
ONEVISION GAMES
Engine
Unity
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Style
Genre
Adventure
Theme
Nature
Players
Single Player
Project
Indie
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Latest tweets from @onevision_games

RT @Ck_onevision: Dunes of Fortune Recolored Screenshot from the Essence Game #gamedev #indiegame #madewithunity #screenshotT.co

Jun 17 2021

RT @Ck_onevision: FLOWING CAVE Leveldesign for ESSENCE #gamedev #indiegame #madewithunity #screenshotsunday T.co

Jun 13 2021

RT @Ck_onevision: BORDER TO THE SILENT VAPORIUM Leveldesign for the RESENSORY Prototype #gamedev #indiegames #madewithunity #lowpolyT.co

Jun 12 2021

RT @Ck_onevision: RUINAS Environment / Leveldesign for ASCENDANCE #gamedev #indiegames #madewithunity #lowpoly T.co

Jun 10 2021

RT @Ck_onevision: AMETHYST POLY CLOUDS Work in progress screenshot of the COSMOSA game project. #gamedev #indiegames #madewithunityT.co

Jun 8 2021

RT @Ck_onevision: FORMS OF THE VOID Experimenting with blue noise dissolve shaders. #gamedev #indiegames #madewithunity #lowpolyT.co

Jun 4 2021

RT @Ck_onevision: Sanguine Junction Level design for the Cosmosa game, created in Unity #gamedev #indiegame #madewithunity #lowpoly T.co

Jun 3 2021

RT @Ck_onevision: Experimenting on high poly models with low poly shading. Level Design created in Unity #indiegame #gamedevT.co

Jun 2 2021

RT @Ck_onevision: Working on some abstract installations and trying to use bolder colors more often. Created in Unity, edited in Phot… T.co

May 20 2021

RT @Ck_onevision: Gardens of Incepta Recolored Screenshot from the Essence Game, created in Unity, edited in Photoshop.… T.co

May 14 2021

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