Greetings, dear IndieDB community!
Some of us here at Digital Arrow have been working on a little side project that we've recently decided to make into a full blown game. It's not your usual huge game with millions of levels and over so complex gameplay - but a game that has a handful of smaller features but polished to the max.
Momentum is a game about constant jumping and flowing, non stop movement and mind blowing speed packed with stunning visuals while flowing in an abstract environment. While the environments are simple and mostly built together from various shapes, the coloring takes very important role and the music finishes it off.
So what is "InMomentum" really about?
The idea behind InMomentum comes from Norbert Varga (CEO of Digital Arrow) and media expert Boris Fries (member of Quit Boredom). It started as a little fun project and was put to the side and was nearly forgotten. As Digital Arrow recently began work on Dilogus - The Winds of War we thought we could work on Momentum as a little side project - more or less to chill out from heavy work on our main title.
We aim to create a fun little game that anyone can enjoy anytime. While in single player, the players aim to keep their momentum, beat the clock and collect as much points as possible, our multiplayer component allows players to challenge their friends in their favorite maps in a thrilling racing mode where the goal is simple: be the fastest and knock your opponents out of their momentum.
If someone has ideas or suggestions what to add in, let us know. We will consider it!
Looks good!
reminds me a little of CSS surf mod :)