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Lone Wolf: A Post Apocalyptic Beat-Em Up Role Playing Game. This action/adventure game lets a player use martial arts skills, weapons, and turn into a werewolf to fight their way through a world set in the aftermath of post nuclear devastation.

Report RSS Throwing Weapons

The last 3 weapons for now are added in, the only way you can use them is to throw them at a distance from the enemy. They all are very limited and very powerful weapons that you can use to get yourself out of a bad situation or finish off a group of enemies. The molotov cocktails are deadly since you and your allies can catch fire if you throw it too close, so give it some distance before you lob fiery death upon your enemies.

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This video shows some new game play clips with some of the new weapons available in the latest alpha build of Lone Wolf.

The newest alpha build 0.3.5 is ready for download! Log in to your Play-Em account and download the latest version!

The following changes were made:

3 more Small Throwing weapons for Lone Wolf and Brok! Pipe Bomb, Molotov Cocktail, and a Grenade. All new effects, sounds, and animations for the weapons. (Sounds are not finalized just placeholders) This makes it 28 different weapons for the characters to use, this will finish it for now!

Moves for the new weapons are just press Punch to throw the weapons, they have no special moves related to them.

Fixed some minor bugs, added new grab punch animations to be a right cross and left hook for Brok, also added jump grab punching and kicking.

Updated the user manual to include the new weapons and updated control schemes, icons for character skills and weapons.

The last 3 weapons for now are added in, the only way you can use them is to throw them at a distance from the enemy. They all are very limited and very powerful weapons that you can use to get yourself out of a bad situation or finish off a group of enemies. The molotov cocktails are deadly since you and your allies can catch fire if you throw it too close, so give it some distance before you lob fiery death upon your enemies. Death moves for the characters are next, then I'll code the Stealthy AI. I will most likely implement stealing along with the Stealthy AI, and then code in and make the lighting for night and day changes as well as weather after that. Play it now, pre-order or donate at Lonewolfgame.com or at Play-em.com, thanks for the support and will be updating more soon!

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