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"Administrator and monsters you cannot possibly imagine." Lobotomy is a monster management Roguelike simulation game. Our game was inspired by the monsters from game and movies such as SCP series, Cabin in the woods and Warehouse 13. Furthermore, it was developed from the thought of "what if those monsters were real and your job is to manage them". You will be playing as an administrator of the company which is in management of such creatures. These monsters generates a new energy source, and your job is to collect them through giving out to your subordinates. Through this process, you can open up new departments that facility allows and encounter various monsters. In the game, the player will have to go through the company's fear and tension filled atmosphere.

Post news Report RSS Announcement of PAX East participation and March update plan

We are going to PAX East! The announcement of PAX participation and March update plan. Lobotomy Corp is a Monster Management Rogue-Lite Simulation game.

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1. We are going to PAX EAST 2017!
Lobotomy Corporation will participate inPAX East 2017 in Boston!

Participate in a booth named BIC!







Indie Mega booth : Indiemegabooth.com

PaxEast : East.paxsite.com

If you are a Lobotomy Corporation player, please greet us!


2. March Update Plan

We will not be able to do a lot of updates in March as PAX attendance and sutdio moving

[ New department ]




Size comparison with safety team.



[New 2 Abnormalities]
- Two new abnoramlities will have interactive events with each other!

This update is scheduled for late March.


3. Bug Fixed
- Fixed a problem in which the 'Punishing Bird' did not follow the target moving to the elevator

- Fixed the disappearance of a dead employee's face (additional bug reporting required)

- Fixed a problem where a 'Magical Girl' escaped without being transformed

- Remove color changes when the "Continue" button is disabled on the title screen

- Text handling related to other Abnormality information, Work log, etc.

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