A technical demonstration of realistic liquid simulation for Minecraft, Liquid Cubed is a WIP project where you can build dams, pump water, drain lakes, and otherwise experiment with the liquid system within the building area. ------- The algorithm used for the liquid simulation was developed over two years by in a modified version of Infiniminer. After Minecraft's wild success, we thought it was about time we built a standalone "proof-of-concept" in the hope that the algorithm could be integrated within Minecraft, but unfortunately more work will have to be done before this can become a reality.
Post of the map I made in liquid cubed. If you don't know how to use unzip the folders contents into the liquid cubed maps folder.
Excellent work! I love the usage of the T split to reduce the water going to the top. With your permission, I'd like to add this to the next update's map list. =)
Once we have the large courses, you should try making a *massive* rendition of the course.
Yeah you can can add it to the next update. And a massive remake would be great.