A technical demonstration of realistic liquid simulation for Minecraft, Liquid Cubed is a WIP project where you can build dams, pump water, drain lakes, and otherwise experiment with the liquid system within the building area. ------- The algorithm used for the liquid simulation was developed over two years by in a modified version of Infiniminer. After Minecraft's wild success, we thought it was about time we built a standalone "proof-of-concept" in the hope that the algorithm could be integrated within Minecraft, but unfortunately more work will have to be done before this can become a reality.
The Undo ability, a new parser to reduce the memory of water for slower computers, and active dissolves in larger courses make up the brunt of this update!
Wow! really good job with the new disintegrating water effect!
I did notice some performance drop... but my framerate is perfect. It's kinda weird, the simulations seem to run slower. But that could also mean that I need to buy a -not- Pentium :P
Really awesome, looking forward to more l8r ^^
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