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Lamentum is a pixel art survival-horror game that takes place in New England in middle of the 18th century. You will play the role of, Victor, a young aristocrat looking desperately for a cure for a rare disease. The game will focus on the exploration and resolution of puzzles, but without forgetting the action and combat.

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Hi!
We had been some time since we wrote a devlog, the main reason is that we have been working on a new trailer.

Do you like it?

One of the most representative changes with respect to the previous trailer is that we have improved our lighting system by combining our shader to illuminate diffuse materials with particles and the truth is that we liked the result.

The main reason why we have worked on creating our own shader for the treatment of light instead of using the Unity lighting system is for the performance. When working with 2D pixel art graphics we do not need the light computations that generate the Unity lighting system by default and we can use a greater number of simultaneous lights with a lower cost of performance, this led us to consider... How did we get that the light had a little volume? The answer is the particles, with a bit of love we have managed to make the lights have more visual presence in the scene apart from the main objective of light, illuminate.

Improve Lights

Lamentum - New Trailer | Pixel Art Survival Horror

Lamentum - New Trailer | Pixel Art Survival Horror

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Lamentum is a pixel art survival-horror game that takes place in New England in middle of the 19th century. You will play the role of, Victor, a young...

Dev Log: Inventory and Item Box

Dev Log: Inventory and Item Box

News 1 comment

Hi! These weeks we have been focused on completing the development of the inventory and the item box (wooden chest). As good survival horror our inventory...

Lamentum | Hiding system (Short gameplay)

Lamentum | Hiding system (Short gameplay)

News

In Lamentum, combat will not always be the best option. Sometimes hiding will be vital to survive...

Lamentum | Lights and particles (Short gameplay)

Lamentum | Lights and particles (Short gameplay)

News 1 comment

Hi! In today's dev log we want to show the changes we have applied to the game's light and particle system.

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Guest
Guest

Is this going to be for pc?

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ObscureTales Creator
ObscureTales

Hi! We are sorry to respond so late, We did not receive any notification :(. Yes, Lamentum will be published on Steam

Reply Good karma+1 vote
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Lamentum
Platforms
Windows, XONE, PS4, Switch
Developer
Obscure Tales
Engine
Unity
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Style
Genre
Adventure
Theme
Horror
Players
Single Player
Project
Indie
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Latest tweets from @obscuretales

RT @TayNayaF: It's finally live, the thing I've been planning for this last month! Be a part of my journey as I create an insane… T.co

Feb 16 2019

RT @juandroide7: A tiny #isometric map as an study of #FinalFantasyTacticsAdvanced for today's #pixel_dailies. @Pixel_DailiesT.co

Feb 16 2019

RT @PereMartra: Zonared.com Tengo esa sensación de estar asistiendo a la creación de algo grande... @ObscureTales #indiegame #gamedev #indie

Feb 16 2019

We have made a new cover art for Lamentum. What do you think? #pixelart #gamedev #indiedev #indiegame #indiegamingT.co

Feb 15 2019

RT @Jsf23Art: Idle and running animations are done! ⚡️#pixelart #animation T.co

Feb 15 2019

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