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Lamentum is a pixel art survival-horror game that takes place in New England in middle of the 18th century. You will play the role of, Victor, a young aristocrat looking desperately for a cure for a rare disease. The game will focus on the exploration and resolution of puzzles, but without forgetting the action and combat.

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Dev log 4

News

Hi!!

After the release of the trailer we are focusing on the development of the map and the enemies.

The material we are showing is in development and it is not the final version even so, we hope you like it and as always we would love you to give us your feedback.

Animations:

User Posted Image


User Posted Image


Animations of enemies:

User Posted Image


User Posted Image



Creative process of enemies:

User Posted Image


User Posted Image

We are uploading the development progress on Twitter every day:

Lamentum - Reveal Trailer | Pixel Art Survival Horror

Lamentum - Reveal Trailer | Pixel Art Survival Horror

News

Lamentum - Reveal Trailer | Pixel Art Survival Horror.

Dev log: 3

Dev log: 3

News

Dev log 3 Hi world! In these last weeks we have come a long way and we have many news that we would like to know what you think. 1: Quick access buttons...

Dev log: 2

Dev log: 2

News

Hi world! We are very happy with the latest advances we have added to Lamentum. This time we have focused on gameplay system and enemies.

Dev log:1

Dev log:1

News

We're working hard in Lamentum. These days we have focused on the development of two new locations

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Lamentum
Platforms
Windows, XONE, PS4, Switch
Developer
Obscure Tales
Engine
Unity
Contact
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Release date
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Style
Genre
Adventure
Theme
Horror
Players
Single Player
Project
Indie
Twitter

Latest tweets from @obscuretales

Working on the map of the mansion of Lamentum, we have more than 30 rooms ... We love it :) #gamedev #PixelArtT.co

Jun 13 2018

Working on the collisions of the room. #gamedev #PixelArt #indiedev #madewithunity #indiegamedev #gameartT.co

Jun 12 2018

Dev log: 4 Hi!! After the release of the trailer we are focusing on the development of the map and the enemies...… T.co

Jun 10 2018

We believe that the details are important :) #screenshotsaturday #gamedev #PixelArt #indiedev #madewithunityT.co

Jun 9 2018

Finishing a hard day of decoration :) #gamedev #PixelArt #indiedev #madewithunity #indiegamedev #gameart #GameDesign T.co

Jun 8 2018

We're designing the rooms of the mansion grau hill #gamedev #PixelArt #indiedev #madewithunity #indiegamedevT.co

Jun 7 2018

New enemy (WIP)! Still working but i like the way it "opens" #gamedev #gamedesign #PixelArt #indiedev #UnityT.co

Jun 6 2018

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Lamentum
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