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Play both adventurer and dungeon master in an immersive 3D world! Labyrinth combines the depth, replayability, and customization of a CCG with the look and feel of a classic dungeon crawl RPG.

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Over the last couple weeks we have been secretly working on Steam Trading Cards, Badges, profile backgrounds, and emoticons for Labyrinth. Trading Cards will start dropping randomly after the first 2 hours played. Gotta Collect'em All!

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Earn Steam Trading Cards

Over the last couple weeks we have been secretly working on Steam Trading Cards, Badges, profile backgrounds, and emoticons for Labyrinth. Trading Cards will start dropping randomly after the first 2 hours played. Gotta Collect'em All!

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Steam Trading Cards


Twitch Streaming Event

Don't forget! Skybound is hosting a Twitch streaming event featuring Labyrinth. You can win prizes, keys, and even a shot at interviewing Bradley Fulton. Head on over to Skybound's page and sign up today!

Level Art Redesign

We have been grinding away on new environment art for each level to help improve gameplay because sometimes the characters got lost in all of the clutter. The following changes will appear in the next major update in early June.

Redesigned Roggix, Flame Incarnate's Labyrinth

Redesigned Roggix, Flame Incarnate's Labyrinth


Roggix's lair was made more atmospheric with the addition of rolling clouds of smoke that occlude the sun. The hardened magma was made more detailed and the effects were actually toned down so the characters wouldn't be overshadowed.

Redesigned Queen of the Northern Wastes' Labyrinth

Redesigned Queen of the Northern Wastes' Labyrinth


The Queen's temple had the most changes. Hundreds of candles were placed around the level to create a rustic, sacred atmosphere. The second floor that previously existed was removed, the walls extended, and horizontal supports were added to the arena. Two doors to the outside were added along with some braziers for more life and light.

Redesigned Oros the Bouncer's Labyrinth

Redesigned Oros the Bouncer's Labyrinth

Redesigned Oros the Bouncer's Labyrinth


A new stone platform was added to give the space more visual interest. The camera is now more restricted and no longer allows the player to look up, so scenery elements have been lowered so they can be seen.

Redesigned Radaghar the Hordecaller's Labyrinth

Redesigned Radaghar the Hordecaller's Labyrinth


The dojo was relit to make it more mysterious and moody, a darker background that will make the ethereal spirits that inhabit its ancient walls more pronounced.

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