Kung-Fu UFO presents a very nostalgic mix between platformer and beat' em up genres that will feel both fresh and new while taking you through several different worlds.
We hand-crafted a fighting engine (one of the core mechanics of the game) with kicks punches blocks and combos that is very intuitive and can be simple or complex, depending on what the game needs and how you decide to play it.
You will also be able to explore the levels and solve some puzzles in order to advance.
Bonus stages will include different vehicles and mechanics that will keep the game's pace varied and interesting. There will also be very challenging boss fights.
The game is being programmed mostly in Second Basic with several specific routines coded directly in Assembler.
We also use custom software developed in PC and Amiga for managing graphics, stages, color palettes and much more.
The pixel art graphics are created in Gimp and Aseprite either from scratch or based in original hand drawn concept art.
The music is made in Deflemask Tracker and read by the console using the VGM2 driver.
Sound effects are created both using DAW or generated by code.
Thanks for voting and helping Kung-Fu UFO on it's quest to become the 2021 Indie of the Year. You are now in with a chance to score some free games. Help this game secure more votes by embedding the widget (or link) we have included below on your favorite sites.
Don't forget to check out (and vote) for other amazing games in contention. Here are some recommendations:
Hi everyone!!! We released an Alpha demo ROM!!! You can download it by clicking on the picture below.
It can be played on any SEGA Mega Drive / Genesis emulator or on real hardware using a flashcart.
Also... Our Indiegogo crowdfunding campaign is finally live! Igg.me
We are adding the Steam Port to the original campaign goal.
That means that if our goal is reached all of our backers will receive a steam Key for Kung-Fu UFO once the game releases on this platform.
Now people can get a copy of our game for $10. We believe that this adds a lot of value to all of our perks and it will motivate more backers to support our project.
That also allows us to lower our stretch goals as well.
We're launching this crowdfunding to get the needed resources to finish our game and produce all of the physical cartridges, boxes, CDs and other rewards and merchandising.
Take a look at our campaign's page and enjoy our demo.
Here's a new gameplay video from the last build of Kung-Fu UFO.
These are just some of the rewards that we are offering our backers... there's more!
Once again, Thank you very much, we'll try and keep you posted as much as we can.
Please join our mailing list on www.retronerve.games.
Follow us on Facebook, Twitter, Instagram and suscribe our YouTube channel.
Thank you very much.
Javier and Sebastiàn - The Retro Nerve Team.
Today we want to give you a couple of news and a few updates.
Due to some restrictions and taxes we won't be able to do a Kickstarter. Instead we'll be launching an Indiegogo campaign next month. Also... Kung-Fu...
We want to show some of what we've been working on and we've got some news to tell you.
We want to tell you a little more about the game's story and characters.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.